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NPC Generator

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Advanced [show]


Kildrak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky brown painted plate armor. He is bald on top and has large black tufts of hair around his ears. His green unseeing eyes seem to look past you.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. Kildrak was born on a far northern desert where he grew up under the tutelage of his mother, an expert Weaver. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content; and he seems to be bored by most things

Flaws: Ugly, Disease, Secretive, Mundane. Bonds: Immigrant. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kildrak Bloodkith, Male Dwarf Sorcerer 11
Medium (3'11") Dwarf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 20 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 15 (+2)8 (-1)
Skills Animal Handling +6, Deception +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2200 gp. Violet garnet (800 gp). Red spinel (130 gp). Amber (130 gp). Deep blue spinel (800 gp). Obsidian (15 gp). Golden yellow topaz (800 gp). 1 Minor magic item.


Social Check DCs


Gargax Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. He has moderate length black crest. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Glassblower. He has worked as a Glassblower like his father before him.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Athletic. Bonds: Adventurer, Rich, Job. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Gargax Beryntolthropal, Male Dragonborn Aristocrat 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)13 (+1) 8 (-1)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 120 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Mordai Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of strength around his neck, and a flail on his belt. His hair is short and silver. His gold eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mordai took refuge in the old dungeon and found the beat up flail and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Bonds: Poor, Immigrant, Nature. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mordai Disdain, Male Tiefling Druid 17
Medium (5'7") Tiefling, Chaotic Evil (CR 17)
Armor Class 14
Hit Points 39 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 7 (-2)16 (+3) 13 (+1)12 (+1)
Skills Arcana +9, Investigation +9
Senses Passive Perception 11
Languages Common, Auran, Gnome, Druidic
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 1600 pp. Alexandrite (600 gp). Jasper (50 gp). Golden pearl (160 gp). Tiger eye turquoise (8 gp). Alexandrite (600 gp). Rhodochrosite (8 gp). Deep blue spinel (600 gp). Deep blue spinel (600 gp). Zircon (50 gp). Freshwater pearl (8 gp). Jasper (50 gp). Amethyst (160 gp). Sard (50 gp). Citrine (50 gp). Peridot (50 gp). Amber (160 gp). Rose (50 gp). White pearl (160 gp). Jasper (50 gp). Black star sapphire (1600 gp). 1 Medium magic item.


Social Check DCs


Baelitae Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She sports blue clothing, slightly heavier than average wear. Her hair is red and curly. Her brown eyes dart from person to person.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: To clean up the streets.

Ideals: Athletic. Flaws: Shy, PTSD. Bonds: Guardian, Slave. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Baelitae Casilltenirra, Female Elf Druid 1
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Mella Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a simple burlap shirt and baggy pants. She conceals her bow with her veritable burlap sack of a shirt. Her blonde hair is matted, messy, and big. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mella took refuge in the ruined castle and found the beat up bow and armor she uses now. She hasn't been sleeping well lately.

Motivation: She feels threatened by others.

Flaws: Ugly, Insomniac, Fearful, Disease. Bonds: Nature. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Mella Ostoroth, Female Elf Warrior 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)8 (-1) 14 (+2)8 (-1)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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