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Advanced [show]


Hadwisa Denholm, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, and she perpetually has her kukri ready. Her auburn hair is smooth and relatively long. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is calm most of the time but flees social interaction. Animals are drawn to her, and she is able to talk to them.

History: Sold as a small child to a brothel owner, Hadwisa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in kukri use. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadwisa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many brigands want her driven away

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Mentor, Enemies. Occupation: Stylist

Voice: Spits and sputters

Attributes [hide]

Hadwisa Denholm, Female Human Sorcerer 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)11 (+0) 7 (-2)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 6000 sp.


Social Check DCs


Vassago Speed, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean green cloak covering his clean studded leather. His chestnut hair is knotted and matted. His black eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a brigands raid, leaving Vassago alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Vassago Speed, Male Tiefling Commoner 9
Medium (6'6") Tiefling, Neutral Good (CR 9)
Armor Class 11
Hit Points 60 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)18 (+4) 14 (+2)13 (+1)
Skills Investigation +7, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Abyssal, Undercommon, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 150 pp.


Social Check DCs


Ishmoz Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His brown hair is styled in orderly dreadlocks. His half smiles and violet eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Ishmoz took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Ishmoz Wakefield, Male Half-Orc Warrior 7
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 17 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 7 (-2)4 (-3) 14 (+2)6 (-2)
Skills Acrobatics +5, Investigation +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Oolah Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a long, black, dusty cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is red, silky, and of moderate length. She is baby faced.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable; and seeks redemption

Ideals: Justice, Gifted. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Oolah Beitz, Female Half-Orc Ranger 2
Medium (6'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 320 gp. Iolite (20 gp). Banded agate (10 gp). Rose (20 gp).


Social Check DCs


Rurik Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Miller. His red hair is cut short. His amber eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He has worked as a Miller like his father before him.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Artistic, Professionalism. Flaws: Mundane, Impulsive. Bonds: Job. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Rurik Glanhig, Male Dwarf Warlock 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 9000 cp.


Social Check DCs

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