Kody Kitchur, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears yellow painted combat armor at almost all times. He wears a deerstalker hat to cover his moderate length brown hair. His face is covered beneath a completely black helmet.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Athletic, Joker. Bonds: Slave, Military. Occupation: Spice Merchant
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Draconic, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
Possessions: 1900 sp. 1 Chain shirt.
Lance Wharton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright brown suits and hats. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: A skeptical and narcissistic man, Lance's first love is himself. His second love is also himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of northern immigrants he idolized his mother. He worked as a nervous Architect and found it very stressful. He has worked as a Architect like his mother before him.
Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job
Ideals: Athletic, Impeccable, Optimist. Bonds: Immigrant, Job, Adventurer. Occupation: Architect
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Goblin, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5
Possessions: 100 gp. Deep blue spinel (400 gp). Smoky quartz (50 gp). Tourmaline (100 gp). 1 Minor magic item.
Theren Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He sports blue clothing, slightly heavier than average wear. His blonde hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Sold as a small child to a necromancer, Theren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and wants his loneliness to end
Ideals: Optimist. Flaws: Depressed. Bonds: Has a crush, Adventurer, Mentor. Occupation: Laborer
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 38 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 16 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Auran, Infernal
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Large well-done wool tapestry (600 gp). Jeweled anklet (4000 gp). Gold dragon comb with red garnet eye (1800 gp). Golden circlet with four aquamarines (1000 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rathkran Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor, and carries nunchakus. His rusty crest is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: Rathkran wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born several months after his father was called into army service. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Flaws: Ugly, Secretive. Bonds: Military, Immigrant. Occupation: Ruler
Voice: Italian accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 7)
Armor Class 10
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 9 (-1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Gnoll, Undercommon
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 900 gp. Red-brown spinel (120 gp). 1 Minor magic item. 1 Minor magic item.
Nala Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of her god around her neck, and a glaive on her belt, and carries glaives. Her silver crest is kept up in a ponytail inside a feathered hat. Her eyes are likewise red. Her teeth are white and perfect.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She cannot resist a sob story and will often dote over anyone who has one.
History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Tanner
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 14)
Armor Class 12
Hit Points 67 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +10 / 4d6+5, Ranged +7 / 4d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Hematite (12 gp). Aquamarine (1500 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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