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NPC Generator

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Advanced [show]


Fistula Melancon, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, she is an attractive figure. She wears a faded coat and loose pants complete with wide-brimmed hat. Her chestnut hair is heavily combed to the left. She has several tiny aquamarine earrings on each ear.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: She is the product a well kept family trust fund and as such has never really known need. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Joker, Artistic. Bonds: Attractive, Rich, Family. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Fistula Melancon, Female Half-Orc Warrior 15
Medium (5'1") Half-Orc, Lawful Evil (CR 15)
Armor Class 10
Hit Points 100 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)15 (+2) 12 (+1)7 (-2)
Skills Arcana +7, Religion +7
Senses Passive Perception 11
Languages Common, Orc, Elven, Goblin
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2

Possessions: 6000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Gold and topaz bottle stopper cork (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A delicate silver chain set with a tourmaline (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Large well-done wool tapestry (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). 1 Medium magic item.


Social Check DCs


Merla Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: 2'11" and lanky with angular features, she is an attractive figure. She dresses in red turtlenecks beneath a tan coat with blue slacks. Her white hair is lengthy and is close to two feet long. She is baby faced.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her childhood dream was to be a Blacksmith, but she was a colossal failure. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Flaws: Shy, Hedonist. Bonds: Attractive, Rich, Job. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Merla Nimblefingers, Female Halfling Rogue 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)16 (+3) 11 (+0)8 (-1)
Skills Acrobatics +5, Arcana +6
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Draconic, Celestial
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +6

Possessions: 500 gp. Old masterpiece painting (1900 gp). A silver and pearl hairclip (10 gp).


Social Check DCs


Mardnab Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She usually wears her tan robe and has her bow always slung over her shoulder. Her tied-back hair is black. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She has a minor phobia of water and hates getting wet.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mardnab grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mardnab. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Fearful. Bonds: Attractive, Enemies, Immigrant, Criminal record. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Mardnab Lingenhall, Female Gnome Wizard 4
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 16 (+3)17 (+3)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Gnome, Sylvan, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 3000 cp.


Social Check DCs


Shag Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears black leather gloves, a black jacket, and tight pants, and is pretty ugly. His red hair is drawn into a tight pony tail with a clover scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Flaws: Ugly, Insane, Secretive, Mundane. Bonds: Job. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Shag Beverly, Male Half-Orc Cleric 7
Medium (5'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)6 (-2) 9 (-1)3 (-4)
Skills Arcana +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (1600 gp).


Social Check DCs


Elysande Thackeray, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a tight fitting brown shirt and pants and is in decent physical shape. Her blonde hair is greasy and uncared for. Her eyes are likewise amber.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When she was but 7 years old her parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Elysande's homeland. Elysande decided to take the middle way and become a bodyguard. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Elysande was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Someone believes her a fraud.

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Elysande Thackeray, Female Human Paladin 2
Medium (5'3") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Athletics +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 9000 cp.


Social Check DCs

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