Ar-Karo Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears black leather gloves, a black jacket, and tight pants. His hair is always cut to a buzz. His eyes are a pleasant amber.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of a Engraver, who enjoyed hunting, Ar-Karo was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Tabaxi compassion; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Poor, Nature. Occupation: Bather
Voice: Slurs words
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 8
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 14 (+2) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
Possessions: 400 gp. Smoky quartz (60 gp).
Mreksh Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. He has rusty crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Mreksh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.
History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Pacifist, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Animal Trainer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Draconic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 300 gp. Black pearl (1000 gp). Zircon (70 gp).
Bilga Deighton, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears black trousers with yellow and green striped suspenders. She wears various colorful collared shirts. She keeps her red hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She never wears the same outfit twice, unless she absolutely has to.
History: Born to a pair of adventurers, Bilga grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Cook
Voice: Loud with bravado
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Giant
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Violet garnet (1500 gp). Violet garnet (1500 gp). Emerald (700 gp). 1 Minor magic item.
Cloud In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the four houses of cards around her neck, and a sword on her belt. She wears her gray fur up. Her green eyes are slightly larger than normal.
Personality: She exudes charisma. She is a tour de force of persuasion. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Cloud was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has since lost track of the people in her past.
Motivation: Expand her business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Family, Job, Slave. Occupation: Armorer
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. Blue sapphire (900 gp). Hematite (6 gp). Sardonyx (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Morthos Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, green, dusty cloak. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His fierce white eyes like to dwell on things.
Personality: He snorts whenever he laughs or is feeling confident. He feeds upon the attention of others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Healer
Voice: Indian accent
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 320 gp. Banded agate (11 gp). White opal (500 gp).
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