Andraste Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears light armors faded through time and improper care. Her hair is short and white. She wears a mask on her face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is lazy and tries to find solutions quickly.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 10 years.
Motivation: Further expansion of business; and sabotage a competitor
Flaws: Lazy, Disease, Insomniac. Bonds: Job. Occupation: Sage
Voice: Indian accent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 61 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 100 pp. Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ea Felicity, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is muscular with a powerful set of arms. Her white hair is still thick. She wears a mask on her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is afraid of women and trembles around them
History: Born in the north to a Locksmith, Ea learned a great deal about her mother's area of expertise. She worked as a nervous Locksmith and found it very stressful. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: A rival would like her out of the picture; and she wants to meet her childhood hero
Flaws: Antagonistic, Shy. Bonds: Job, Adventurer, Criminal record. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Common Melee.
Aasathra Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her crest is short and scarlet. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: Calm and collected, she is a well trained Bricklayer. She takes great joy in being the best Bricklayer in town.
History: Gifted from a young age, Aasathra studied abroad. A freak accident while working with her Bather mother left her crippled. She has worked as a Bricklayer like her mother before her.
Motivation: She'd like to take her coworkers down a peg; and to unite with her sister
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Bricklayer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 42 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 70 pp. Aquamarine (1600 gp). Chrysoprase (50 gp). Rhodochrosite (5 gp). Carnelian (50 gp).
Muggrish Warwick, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a worn and beaten armor. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a very good compulsive liar and kleptomaniac.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac.
Flaws: Ugly, Emotional, Disease. Bonds: Poor, Criminal record. Occupation: Adventurer
Voice: Old Prospector
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 600 gp. Star ruby (800 gp). Blue star sapphire (800 gp). Emerald (800 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item.
Joser Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. He has done his best to style his chestnut hair to look like a famous performer. His fierce amber eyes like to dwell on things.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Sold as a small child to a necromancer, Joser was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the south, certain he would find work there.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Philantrophist. Flaws: Depressed. Bonds: Immigrant, Mentor. Occupation: Knight
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 12)
Armor Class 10
Hit Points 111 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Giant
Attacks Melee +2 / 3d10-2, Ranged +3 / 3d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
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