Shamil Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and is renowned for her bright blue dresses and hats. Her blonde hair is unkempt and raggedy. She wears large thick round spectacles.
Personality: Stoic and calm, she prefers to meditate than take action. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born blind and as such lacked many opportunities for work. She found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.
Ideals: Disciplined. Flaws: Ugly, Shy, Disease. Bonds: Poor, Adventurer. Occupation: Armorer
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 136 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Celestial, Druidic
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 400 pp. Jade (120 gp). Aquamarine (500 gp). Star rose quartz (20 gp). Violet garnet (500 gp). Jet (120 gp). Zircon (20 gp). Brown diamond (5000 gp). Star ruby (700 gp). Alexandrite (500 gp). Moss agate (10 gp). Smoky quartz (20 gp). Rose (20 gp). Violet garnet (500 gp). Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lamlûg Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of clubs, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His auburn hair is kept up in a ponytail inside a top hat. His green eyes are slightly larger than normal.
Personality: Calm and collected, he is a well trained Jeweler. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Lamlûg was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Jeweler like his mother before him.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Fighting. Bonds: Job, Rich, Attractive. Occupation: Jeweler
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 5 (-3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Millicent Harper, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, but even with her fine clothing she looks run-down. Her golden hair is cut short with large spiked bangs in the front. Her eyes are likewise green.
Personality: She is very quiet and rarely speaks above a whisper. She would rather hide behind her crafts than deal with other people.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When Millicent reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Military. Occupation: Beggar
Voice: Stutters
Attributes [hide]
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: 300 gp.
Simon Sutherland, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears brown painted combat armor at almost all times, and a wedding ring on his right hand. He has styled his black hair well, parting it to the right. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great joy in being the best Fortune-teller in town.
History: Simon was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Philantrophist. Bonds: In love, Attractive, Job. Occupation: Fortune-teller
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 900 gp. Freshwater pearl (15 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item.
Peter Sandoval, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears yellow trousers with grey and red striped suspenders. He wears various colorful collared shirts. He is bald on top and has large red tufts of hair around his ears. His eyes are violet and catlike.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Fearful. Bonds: Job, Religious, Adventurer. Occupation: Knight
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Sardonyx (30 gp). Hematite (4 gp). 1 Darkwood Buckler. 1 Darkwood Buckler. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
