Vaina Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She is dressed in a clean tan cloak covering her clean studded leather. She is bristling with hidden weapons, mostly daggers and swords. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Vaina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Vaina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Vaina decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance she met her brother recently and the two have been together since.
Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Hedonist. Bonds: Criminal record, Poor, Family. Occupation: Baker
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Dwarven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +1
Possessions: Just what you see.
Kadana Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her bronze crest is greasy and uncared for. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Sold as a small child to a wizard, Kadana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Cartwright and found it very stressful. She inherited the family business which she has now maintained for 7 years.
Motivation: Many gnolls want her driven away; and expand her business
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job, Enemies. Occupation: Cartwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. Violet garnet (500 gp). 3 Acid flasks.
Gimble Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, tan shirt, and violet tie. His chestnut hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Calm and collected, he is a well trained Gardener. He receives visions of the future at random moments
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gimble took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Gardener
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 6000 sp.
Thea Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman tends to wear a white poncho over her likewise colored trousers and shirt and is in decent physical shape. She has dyed her greying silver hair a little too much giving a sharp silver color. Her blue eyes peer out from beneath her top white hat.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Thea was born the youngest of three triplets. She moved out west to avoid the crime she committed. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She'd like to take her coworkers down a peg; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Secretive. Bonds: Family, Criminal record, Job. Occupation: Engraver
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 72 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Halfling, Orc
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 |
Possessions: 1900 gp.
Lilith Horror, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Masseuse does. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has dyed her greying black hair a little too much giving a sharp black color. She wears round tiny glasses practically rammed into her face.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a great chef.
History: She got into the Masseuse business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Masseuse. She's also a talented Shipwright, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job.
Ideals: Gifted. Flaws: Cynical. Bonds: Job, Attractive. Occupation: Masseuse
Voice: Slurs words
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 6 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 6 (-2) | 19 (+4) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Aquan, Terran, Druidic, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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