Rurik Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. He has a slight overbite and is overall scrawny. He wears a small hat to cover his moderate length red hair. He is baby faced.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses divination through singing.
History: He comes from a rich eastern family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Gifted. Flaws: Shy, Ugly. Bonds: Rich, Family. Occupation: Sailor
Voice: Hissing voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp.
Two Llamas Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He tends to wear a brown poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. His gray fur is still thick. His fierce amber eyes like to dwell on things.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Around other people he will do his best to conceal his emotions and appear jolly.
History: Two Llamas was born in the west. At a young age he loved to build and create. He dropped out of school before completing his studies. He left for the west, certain he would find work there.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Ideals: Optimist, Persistence, Logical. Flaws: Shy. Bonds: Immigrant. Occupation: Blacksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 32 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 6 (-2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1 Minor magic item.
Nala Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'4", this woman wears a green coat over a brown low-cut shirt, and a wide-brimmed hat upon her head. Her green crest is smooth and relatively long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born to a criminal king-pin and mafia family She found a children's book about a Dragonborn Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and she has decided she is irredeemable
Ideals: Fighting. Bonds: Attractive, Adventurer, Nature, Criminal record. Occupation: Bounty Hunter
Voice: Posh accent
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Half-Plate.
Donaar Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, and carries glaives. He keeps his long green crest kept up in a rat tail. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a hateful person. He taunts others and blames them for his problems. He receives visions of the future at random moments
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Gifted. Flaws: Ugly, Addict, Antagonistic. Occupation: Dilettante
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 73 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Druidic
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +5
Possessions: Rose (40 gp). Zircon (40 gp). Rose (40 gp). Eye agate (13 gp). Citrine (40 gp). Banded agate (13 gp). Brown-green garnet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberk Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his white hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Calm and collected, he is a well trained Barkeep. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult.
Flaws: Shy. Bonds: Rich, Job, Military, Immigrant. Occupation: Barkeep
Voice: Indian accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Terran, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Malachite (13 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!