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Advanced [show]


Erdan Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a tan and grey handkerchief worn on his left side. He is muscular with a powerful set of arms. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He now owns his own business.

Motivation: Doesn't want to be a Gardener and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Selfish. Bonds: Job, Nature, Family. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Erdan Siannodel, Male Elf Cleric 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)8 (-1) 16 (+3)17 (+3)
Skills Athletics +0, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp.


Social Check DCs


Rolen Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears tattered old clothes. He has a hunchback. His hair is silver and curly. He wears crescent spectacles with a black brim.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Rolen lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his sister's freedom.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Family, Criminal record. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Rolen Qualanthri, Male Half-Elf Warlock 15
Medium (5'11") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 50 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)9 (-1) 17 (+3)10 (+0)
Skills Medicine +8, Nature +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Alexandrite (1200 gp). Chalcedony (50 gp). Bloodstone (50 gp). Freshwater pearl (11 gp). Lapis lazuli (11 gp). Malachite (11 gp).


Social Check DCs


Fargas Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of axes on his belt, each one with a sapphire on the hilt. His golden hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: This man loves singing and to teach people singing more than just about anything. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his father. Fargas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Optimist. Flaws: Insomniac. Bonds: Adventurer. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Fargas Jamjar, Male Halfling Commoner 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 7 (-2)14 (+2) 14 (+2)9 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Auran
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1600 sp. Rock crystal (20 gp). Pink pearl (60 gp).


Social Check DCs


Spring In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses in collared shirts and wears a proper scarf over her head. She keeps her beige fur in a flapper bob. Her hazel eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is an amazing painter.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Spring took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.

Motivation: She is currently in port desperately looking for someone to get her out; and sabotage a competitor

Ideals: Joker, Gifted. Bonds: Slave, Job, Rich. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Spring In the Wind, Female Tabaxi Monk 1
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Jheri Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'3", this woman is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her bronze crest is greasy and uncared for. Her thin eyebrows rest above her beady red eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great joy in being the best Mortician in town.

History: Gifted from a young age, Jheri studied abroad. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jheri took refuge in the ruined castle and found the beat up pickaxe and armor she uses now. She became a Mortician soon after.

Motivation: Balancing her hectic life and new Mortician responsibilities is difficult; and expand her business

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Jheri Linxakasendalor, Female Dragonborn Adept 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)12 (+1) 16 (+3)10 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1700 sp. 1 Masterwork Light steel shield.


Social Check DCs

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