Geva Hanes, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. She has a slight overbite and is overall scrawny. Her silver hair is lengthy and is close to two feet long. Her fierce blue eyes like to dwell on things.
Personality: She is extraordinarily eccentric. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Sold as a small child to a necromancer, Geva was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Geva liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Flaws: Insane. Bonds: Rich, Mentor, Nature, Job. Occupation: Spice Merchant
Voice: Booming voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 300 gp.
Kyle Walpole, Male Human [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His skin is fair and his fingers are delicate and long. He is bald on top and has large white tufts of hair around his ears. His thin eyebrows rest above his beady brown eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.
History: Born to a Gardener, his father struggled to pay the bills. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Sellsword.
Motivation: Sabotage a competitor; and balancing his hectic life and new sellsword responsibilities is difficult
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Sellsword
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 110 gp.
Theobald Crawford, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears many layers of old clothing at all times. His hair is long and silver with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His thin eyebrows rest above his beady green eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.
History: He was born in a small plains village. Theobald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He desires power and/or immortality.
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Nature. Occupation: Blacksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 12 (+1) | 7 (-2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp. Brown-green garnet (60 gp). 1 Chain shirt.
Traubon Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Dilettante. He wears his hair in dreadlocks. His hazel eyes peer out from beneath his top grey hat.
Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of southern immigrants he idolized his father. Traubon was born on a far southern plains where he grew up under the tutelage of his father, an expert Dilettante. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it
Flaws: Insane. Bonds: Rich, Immigrant, Has a crush, Adventurer. Occupation: Dilettante
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 100 gp. Sardonyx (80 gp).
Seven Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears suspenders and pastel workpants. Her shirt is brown, and she wears a heavy pastel leather apron most of the time. Her fur is orange and curly. Her copper eyes dart around the room hyper actively observing anyone and anything.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is able to fit into much smaller and tighter spaces than normal.
History: She is a Lamia in disguise. Seven was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Seven decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.
Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help
Ideals: Joker, Gifted. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Carter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Golden yellow topaz (200 gp). Pink pearl (120 gp). Freshwater pearl (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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