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NPC Generator

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Advanced [show]


Aramil Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. He has several tiny sapphire earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the west, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world.

Flaws: Impulsive. Bonds: Rich, Attractive, Immigrant. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Aramil Rothenel, Male Elf Commoner 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)13 (+1) 16 (+3)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Jak Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large red jacket. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He became a Navigator soon after.

Motivation: Sabotage a competitor; and his relatives are trying to arrange a marriage

Ideals: Logical, Gifted. Flaws: Insane, Cynical. Bonds: Job, Family. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Jak Smoothhands, Male Halfling Sorcerer 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 15 (+2)11 (+0) 14 (+2)17 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Hampton, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light grey in addition to tight pants. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her hair is always cut to a buzz. Her face is scarred and worn.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. Anne abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has since lost track of the people in her past.

Motivation: Wishes to resurrect an old love; and her relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Family, In love. Occupation: Actor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anne Hampton, Female Human Wizard 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)10 (+0) 15 (+2)12 (+1)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp.


Social Check DCs


Shifting Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'4" and muscular, this southern man dresses in collared shirts and wears a proper scarf over his head. His fur is lavender and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. He invites people to come help in his community garden.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Seamstress. He ran away from his former home and has been making his living as a Seamstress for the past few years.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Athletic, Philantrophist, Gifted, Impeccable. Bonds: Job. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Shifting Of Ale, Male Tabaxi Rogue 14
Medium (6'4") Tabaxi, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 57 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Investigation +7, Perception +6
Senses Passive Perception 16
Languages Common, Auran, Druidic
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +4

Possessions: 300 pp. Gold dragon comb with red garnet eye (700 gp). Sapphire pendant on gold chain (1200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). An abacus with copper, silver and gold markers (30 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Dalgal Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly chestnut, has prominent grey streaks. His brown eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Dalgal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Dalgal Frostbeard, Male Dwarf Wizard 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 gp. 2 Holy water.


Social Check DCs

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