Egelina Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears light armors faded through time and improper care. She has a long silver ponytail with little hanging trinkets. She has hazel eyes and a yellow hat with a green feather.
Personality: She is happy with her job as a Priest. She turns her eye from what people do, preferring to live and let live. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Sailor, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and balancing her hectic life and new priest responsibilities is difficult
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Priest
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 10000 sp. 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork studded leather. 1 Masterwork Heavy steel shield.
Bune Ideal, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 6'4" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fighting clothing, which leaves very little to the imagination. Her dark red hair is lengthy. Her face is scarred and worn.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a minor phobia of water and hates getting wet.
History: Bune was raised in a hard working conservative environment. She worked as a nervous Fortune-teller and found it very stressful. She has drifted from career to career and currently works as a Fortune-teller.
Motivation: She feels threatened by others; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Insane, Fearful. Bonds: Job. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 7)
Armor Class 7
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 14 (+2) | 15 (+2) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Aquan, Terran
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +5
Possessions: 40000 cp. Black velvet mask with numerous citrines (120 gp).
Fargrim Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his rapier always slung over his shoulder. His auburn hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the north; and he is greedy
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Cook
Voice: Pronounces O like U
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Rimmon Weary, Male Tiefling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. He carries with him a set of sickles, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a Stetson hat to hide his balding. He has several tiny emerald earrings on each ear.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Rimmon was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.
Ideals: Fighting. Flaws: Sensitive, Secretive. Bonds: Rich, Job. Occupation: Glassblower
Voice: Speaks in third person
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 7 (-2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Zircon (20 gp). Amber (80 gp).
Anselm Harlan, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His hair is short and brown. He tend to wears goggles to shield his eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Anselm has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants his loneliness to end.
Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Doctor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Goblin, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 10 pp. 1 Tanglefoot bags.
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