Corkitron Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is drawn into a tight pony tail with a clover scrunchie. His fierce amber eyes like to dwell on things.
Personality: Calm and collected, he is a well trained Hunter. He believes the world needs to unite to get rid of brigands once and for all.
History: The child of a Sculptor, who enjoyed hunting, Corkitron was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and he wants revenge against brigands
Ideals: Entrepeneur. Bonds: Job, Enemies, Nature, Rich. Occupation: Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 7 (-2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp. Moss agate (7 gp).
Seebo Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many blue ritualistic tattoos. He wears an entirely tan suit with blue socks and a vest with buckled shoes. His broad hat is riddled with cuts and holes. This brown eyed southerner is not easily forgotten.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: From birth he was tutored by a cruel and relentless mentor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.
Motivation: Money/treasure; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Mentor, Nature. Occupation: Masseuse
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. Azurite (16 gp). Bloodstone (20 gp). Malachite (16 gp). Smoky quartz (20 gp).
Trym Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her skin is fair and her fingers are delicate and long. Her red hair is singed and shortened. Her violet eyes lackadaisically let the world flow into them.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She always tries to repair and not replace. It was this mentality that drove her into the Banker business.
History: Born to a pair of adventurers, Trym grew up listening to her father's many stories. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with her childhood friend.
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Banker
Voice: Squeaky
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Half-Plate.
Sindri Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He is bristling with hidden weapons, mostly scimitars and monstrous two handed axes. He keeps his brown hair in a pixie cut. He has several tiny amber earrings on each ear.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Sindri was born in the west. At a young age he loved to build and create. Sindri was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Sindri decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac.
Ideals: Justice, Persistence. Bonds: Criminal record, Rich, Job. Occupation: Fletcher
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 76 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Banded agate (16 gp). Star rose quartz (80 gp). Silver pearl (50 gp). Lapis lazuli (16 gp). Aquamarine (1200 gp). Aquamarine (1200 gp). Alexandrite (1200 gp). Aquamarine (1200 gp). Alexandrite (1200 gp).
Whurbin Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a grey costume with the symbols of death on his torso. His chestnut hair is matted, messy, and big. His face is scarred and worn.
Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.
History: From birth he was tutored by a cruel and relentless mentor. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He would like to get married and retire; and wants his loneliness to end
Flaws: Ugly, Shy. Bonds: Mentor, Nature, Has a crush. Occupation: Barkeep
Voice: Whispers
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
