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Advanced [show]


Eridred Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears tight fighting clothing, which leaves very little to the imagination. Her whole body is exceptionally muscular. Her long blonde hair is drawn into a two foot long braid. Her eyes are likewise gray.

Personality: This woman loves music and to teach people music more than just about anything. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the east her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered music. She moves from town to town, unable to find a place to settle.

Motivation: She is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Immigrant, Poor. Occupation: Junk Dealer

Voice: Stutters

Attributes [hide]

Eridred Graybeard, Female Dwarf Monk 1
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)17 (+3) 11 (+0)11 (+0)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Celestial, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5

Possessions: 140 gp. Red garnet (60 gp).


Social Check DCs


Tree Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'3" and wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her right hand appears badly burned and disfigured. She has done her best to style her brown fur to look like a famous performer. Her face is covered beneath a completely black helmet.

Personality: She can speak with the recently deceased. She is a ruthless business woman, a trait she acquired from her mother.

History: Tree hails from a village terrorized by gnolls. Her family was turned out during the war. She and her family wandered south to less war torn lands. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Tree was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Many gnolls want her driven away.

Ideals: Gifted, Entrepeneur. Flaws: PTSD. Bonds: Enemies. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Tree Blossom, Female Tabaxi Cleric 2
Medium (5'3") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 9 (-1)18 (+4)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tarhun Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a tight fitting black shirt and pants. His crest is blue and curly. His fierce red eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Tarhun's first love is himself. His second love is also himself. He is obsessed with finding treasure.

History: He was born in the west, but his parents moved at a very young age to the south. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Athletic, Impeccable. Bonds: Adventurer, Immigrant, Enemies. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Tarhun Argenthrixus, Male Dragonborn Wizard 3
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 7 (-2)10 (+0) 14 (+2)16 (+3)
Skills Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Margery Quinton, Female Human [Permalink]

Personal [hide]

Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She wears a small hat to cover her moderate length red hair. Her eyes, though not visible through her cowl, are hazel.

Personality: She snorts whenever she laughs or is feeling confident. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Gifted from a young age, Margery studied abroad. Margery abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: She desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Bonds: Rich, Family, Adventurer. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Margery Quinton, Female Human Sorcerer 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 9 (-1)16 (+3) 15 (+2)17 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Fulbar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Merchant. His long brown hair is drawn into a two foot long braid. His eyes are brown and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.

History: Fulbar hails from a village terrorized by orcs. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: To prove his worth to the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Philantrophist, Professionalism. Flaws: Impulsive. Bonds: Enemies, Rich. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Fulbar Wildheart, Male Halfling Wizard 14
Small (3'3") Halfling, Lawful Good (CR 14)
Armor Class 12
Hit Points 78 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)18 (+4) 11 (+0)15 (+2)
Skills Animal Handling +5, Religion +9
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Gnoll, Sylvan, Infernal
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17444443320

Possessions: 6000 gp. Chalcedony (50 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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