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NPC Generator

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Advanced [show]


Purban Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He very much looks the part of a Jeweler, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green and beady.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Jeweler and found it very stressful. He struck the Jeweler job and began his own company from there.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Job, Rich. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Purban Deephollow, Male Halfling Aristocrat 13
Small (3'1") Halfling, Lawful Evil (CR 13)
Armor Class 15
Hit Points 105 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)9 (-1) 12 (+1)16 (+3)
Skills Performance +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 3000 gp. Eye agate (4 gp). Moonstone (30 gp). Chalcedony (30 gp). Fiery yellow corundum (800 gp). Alexandrite (1200 gp). Rose (30 gp). Alexandrite (1200 gp). Star ruby (800 gp). Sardonyx (30 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morthos Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His dark red hair is heavily combed to the right. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Morthos hails from a village terrorized by illithids. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by illithids. Morthos was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of illithids

Flaws: Insane, Impulsive, Antagonistic. Bonds: Attractive, Enemies. Occupation: Bowyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Morthos Temerity, Male Tiefling Fighter 12
Medium (5'5") Tiefling, Lawful Good (CR 12)
Armor Class 10
Hit Points 119 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)18 (+4) 15 (+2)12 (+1)
Skills Animal Handling +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Orc, Infernal
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0

Possessions: 3000 gp. Black pearl (1100 gp). Rhodochrosite (9 gp). Freshwater pearl (9 gp).


Social Check DCs


Korag Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears skinny pants and wears a white and tan robe with the hood down. He keeps his red hair in a flapper bob. He has green eyes and a white hat with a tan feather.

Personality: Korag hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a sage and was forced into it by his family

Ideals: Artistic. Flaws: Impulsive. Bonds: Nature, Family. Occupation: Sage

Voice: Stutters

Attributes [hide]

Korag Huckabee, Male Half-Orc Druid 17
Medium (5'8") Half-Orc, Chaotic Evil (CR 17)
Armor Class 13
Hit Points 131 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)9 (-1) 14 (+2)5 (-3)
Skills Acrobatics +9, Sleight of Hand +9
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 10000 gp. A small bag of saffron. (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Medium magic item.


Social Check DCs


Eleanor Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She is bristling with hidden weapons, mostly shortbows and daggers. She keeps her long black hair kept up in a rat tail. She has several tiny amethyst earrings on each ear.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is afraid of women and trembles around them

History: She is the product a well kept family trust fund and as such has never really known need. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eleanor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eleanor. Being a Baker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable.

Flaws: Ugly, Shy. Bonds: Criminal record, Rich, Guardian. Occupation: Baker

Voice: Soft and mumbly

Attributes [hide]

Eleanor Ray, Female Half-Elf Expert 3
Medium (4'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Dariff Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. She carries with her a set of bastard swords on her belt, each one with a amethyst on the hilt. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Dariff is depressed about a lot of things. She tends to be a nihilist. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in a small mountains village. Cursed with vampirism at a very young age, Dariff has worked very hard to control her curse. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Depressed, Forgetful, Disease. Bonds: Nature. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Dariff Bloodkith, Female Dwarf Druid 12
Medium (3'10") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 75 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 19 (+4)13 (+1)
Skills Insight +8, Religion +7
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Sylvan, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166544332000

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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