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NPC Generator

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Advanced [show]


Zanna Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she has the majority of her body covered in plate. She has done her best to style her chestnut hair to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She always tries to repair and not replace. It was this mentality that drove her into the Server business.

History: She was raised in a white middle class family as the only child. Her father was a soldier and died while she was still young. Zanna was left her father's suit of armor and trained in its use and care. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She seems to be bored by most things.

Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Server

Voice: German accent

Attributes [hide]

Zanna Wildwander, Female Gnome Fighter 6
Small (3'0") Gnome, Neutral Evil (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)17 (+3) 16 (+3)12 (+1)
Skills Nature +6, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Giant, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 900 gp. Sard (40 gp). Blue quartz (15 gp).


Social Check DCs


Two Llamas Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, brown, dusty cloak. Her white fur is lengthy and is close to two feet long. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She has all her life been fascinated with writing.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Through the years after Two Llamas was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Two Llamas's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She seems to be bored by most things; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Criminal record. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Two Llamas Mirror, Female Tabaxi Fighter 8
Medium (5'8") Tabaxi, Neutral Evil (CR 8)
Armor Class 14
Hit Points 48 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)10 (+0) 16 (+3)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1400 gp.


Social Check DCs


Arumawann Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears just a blue suit. His skin is fair and his fingers are delicate and long. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Arumawann does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Military, Slave. Occupation: Bricklayer

Voice: Italian accent

Attributes [hide]

Arumawann Quillsharpener, Male Gnome Druid 10
Small (3'5") Gnome, Neutral Good (CR 10)
Armor Class 12
Hit Points 90 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)10 (+0) 12 (+1)16 (+3)
Skills Arcana +4, Athletics +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dentratha Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on her belt. Her copper crest is slicked back into a classic pompadour. Her red eyes dart from person to person to random spaces in the air.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: The child of a Body Guard, who enjoyed hunting, Dentratha was taken on many hunting expeditions. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Recently the stress of being a Glassblower has made it difficult for her to sleep.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Flaws: Disease, Fearful. Bonds: Poor, Nature, Debt. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Dentratha Akambherylliax, Female Dragonborn Paladin 12
Medium (6'2") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 100 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)18 (+4) 15 (+2)17 (+3)
Skills Perception +6, Religion +8
Senses Passive Perception 18
Languages Common, Abyssal, Celestial, Dwarven, Gnoll
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 400 pp. Lapis lazuli (4 gp). Tourmaline (140 gp). Golden yellow topaz (1100 gp). Azurite (4 gp). Brown-green garnet (140 gp). Canary diamond (6000 gp). Moss agate (4 gp). Eye agate (4 gp). Rhodochrosite (4 gp).


Social Check DCs


Kelter Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a red and white robe with the hood down. He wears his chestnut hair down. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Kelter was born in the west. At a young age he loved to build and create. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Entrepeneur, Persistence. Flaws: Addict, Sensitive, Insane. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Kelter Strongbones, Male Halfling Barbarian 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: Sard (70 gp). Tiger eye turquoise (4 gp).


Social Check DCs

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