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NPC Generator

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Advanced [show]


Gunter Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is typically in his Weaver uniform. He keeps his long auburn hair kept up in a rat tail. He has gleaming, smiling hazel eyes.

Personality: He can speak with the recently deceased. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Gunter was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has since lost track of the people in his past.

Motivation: To be a Junk Dealer again.

Ideals: Gifted, Philantrophist. Bonds: Job, Family, Religious. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Gunter Erenaeth, Male Half-Elf Monk 11
Medium (5'7") Half-Elf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 54 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills Medicine +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1100 gp. Rhodochrosite (16 gp). Lapis lazuli (16 gp). White pearl (90 gp).


Social Check DCs


Azzakh Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. He has dyed his greying brass crest a little too much giving a sharp brass color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Rich, Family, Criminal record. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Azzakh Orexijandilin, Male Dragonborn Fighter 3
Medium (6'3") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)12 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3000 cp. 1 Silver holy symbol. 1 Silk rope. 1 Small steel mirror.


Social Check DCs


Mantus Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars and is in decent physical shape. He wears a colorful flower in his dark red hair. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic, Addict. Bonds: Attractive, Military, Mentor. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Mantus Carrion, Male Tiefling Bard 3
Medium (6'8") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 14000 cp. Hematite (6 gp).


Social Check DCs


Carrie Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with grey socks and a vest with buckled shoes. He carries with him a set of hammers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is red. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He always tries to repair and not replace. It was this mentality that drove him into the Cook business.

History: He was born in a small forest village. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Cook

Voice: Italian accent

Attributes [hide]

Carrie Holland, Male Half-Elf Warlock 8
Medium (4'11") Half-Elf, Lawful Good (CR 8)
Armor Class 9
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 10000 sp. Azurite (7 gp). Golden yellow topaz (1200 gp). Star ruby (900 gp). Star ruby (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marigold Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white armored body suit, with a simple red line shooting up and back down, and she perpetually has her longsword ready. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She has a dull look in her blue eyes.

Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Marigold was born on a far eastern island where she grew up under the tutelage of her mother, an expert Glassblower. She became a Glassblower soon after.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult.

Ideals: Fighting, Gifted. Bonds: Job, Immigrant. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Marigold Tosscobble, Female Halfling Monk 4
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 sp. Jet (90 gp). Azurite (5 gp). Aquamarine (900 gp).


Social Check DCs

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