Hugolina Acton, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is auburn, silky, and of moderate length. She has gleaming, smiling green eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born in a small island village. Her mother took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugolina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 sp. 1 Chain shirt.
Thiala Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is well dressed, constantly wearing a tan suit, brown shirt, and blue tie. Her red hair is styled in orderly dreadlocks. Her fierce blue eyes like to dwell on things.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Balancing her hectic life and new Carter responsibilities is difficult; and she has passion for adventuring and risk
Flaws: Cynical. Bonds: Adventurer, Poor, Immigrant, Job. Occupation: Carter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
Possessions: 500 sp.
Direcris Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly sickles and warhammers. His white crest is knotted and matted. His eyes are likewise gold.
Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. Being a Bowyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To protect his home; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy, Mundane. Bonds: Criminal record, Slave, Guardian. Occupation: Bowyer
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 8)
Armor Class 10
Hit Points 31 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +4
Possessions: 1600 gp. Sardonyx (40 gp). Jet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kyle Almeida, Male Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a yellow costume with the symbols of magic on his torso. He is tall, broad shouldered and powerfully built. His brown hair is kept up in a ponytail inside a deerstalker hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Kyle hails from a village terrorized by dire rats. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kyle grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kyle. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Enemies, Criminal record. Occupation: Navigator
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Gnoll, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Everburning torch. 3 Acid flasks. 3 Acid flasks. 1 Smokesticks.
Heward Shelley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He is wearing a long, grey, dusty cloak. He sports a long brown beard, and similarly colored long hair. He has hazel eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.
History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is unsatisfied with his job.
Ideals: Professionalism. Bonds: Job, Military, Nature. Occupation: Dyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp. 1 Banded mail.
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