Leucis Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear green tank tops with white pants, and is pretty ugly. His hair is silver and curly. He wears a mask on his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Leucis was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Seeks redemption; and nothing but the best is good enough for him
Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Laborer
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: Just what you see.
Sheggen Gladstone, Male Half-Orc [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. His red hair, when down, is lengthy. His eyes, though not visible through his cowl, are blue.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sheggen took refuge in the large cave and found the beat up pickaxe and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is a bit of a kleptomaniac; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy. Bonds: Rich, Has a crush, Nature, Guardian, Criminal record. Occupation: Mason
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1100 sp. An abacus with copper, silver and gold markers (110 gp).
Leaf Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. He keeps his brown fur in a flapper bob. His eyes are copper.
Personality: He will rave to anyone who will listen. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the west, certain he would find work there.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Entrepeneur. Flaws: Insane. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Shepherd
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 10000 cp. Red-brown spinel (150 gp). Smoky quartz (80 gp). Amber (150 gp). Iolite (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Therlin Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a grey shirt with thin green vertical stripes and black pants. Her red hair is still thick. Her half smiles and green eyes are beguiling and draw you in.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Flattery will make her almost putty in your hands.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She's repulsed by the PC; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Antagonistic, Selfish, Disease. Bonds: Attractive, Rich. Occupation: Ploughman
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Alexandrite (200 gp). 1 Masterwork Common Melee.
Ovina Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears professional attire. Her hair is always cut to a buzz. She wears crescent spectacles with a black brim.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Ovina is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Ovina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gifted student she started as a Barkeep, but she got bored and became a Knight. She has worked as a Knight like her mother before her.
Motivation: Further expansion of business.
Ideals: Optimist. Bonds: Attractive, Family, Poor, Job. Occupation: Knight
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 14 (+2) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven, Terran, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 370 gp. Red garnet (60 gp). Chrysoberyl (60 gp). Rose (20 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
