Roland Wesley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a grey cloak and cross-gartered white stockings. His blonde hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep
Flaws: Ugly, Insomniac, Antagonistic, Secretive. Bonds: Military. Occupation: Assassin
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 120 gp.
Shedinn Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is renowned for his bright green suits and hats. His crest is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Shedinn embodies much of what other species detest in the Dragonborns. He also hits on women, regardless of circumstances.
History: Shedinn was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has worked as a Map Maker like his father before him.
Motivation: To share knowledge with the world; and he wants to get laid
Ideals: Logical. Flaws: Antagonistic. Bonds: Has a crush, Job, Debt. Occupation: Map Maker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 400 gp. Brown diamond (2000 gp). 1 Minor magic item.
Eiravel Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears dull violet sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case, marred by sweets. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the east, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 12 years.
Motivation: Retire the richest man in the east.
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Ruler
Voice: German accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Aasathra Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of warhammers on her belt, each one with a sapphire on the hilt. She keeps her long gold crest kept up in a rat tail. She wears an eyepatch.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She takes great joy in being the best Bellfounder in town.
History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted from career to career and currently works as a Bellfounder.
Motivation: Expand her business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Bellfounder
Voice: Russian accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 21000 sp. 1 Minor magic item.
Seraphina Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing the road beaten gear of a warrior. Her golden hair is lengthy and is close to two feet long. She has brown eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Wishes to resurrect an old love; and to find somewhere to settle down
Ideals: Fighting, Philantrophist. Flaws: Shy, Mundane. Bonds: Poor, In love. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 5000 cp. Onyx (40 gp).
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