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Advanced [show]


Ar-Gul Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has the majority of his body covered in plate. He wears a colorful flower in his brown hair. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.

History: Ar-Gul was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he wants revenge against brigands

Ideals: Athletic, Justice, Philantrophist. Bonds: Attractive. Occupation: Banker

Voice: Speaks with back of mouth

Attributes [hide]

Ar-Gul Blyth, Male Half-Orc Wizard 7
Medium (6'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 47 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 2000 sp. Hematite (8 gp). Zircon (50 gp).


Social Check DCs


Verna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blonde hair is still thick. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is able to fit into much smaller and tighter spaces than normal.

History: The child of a Map Maker, who enjoyed hunting, Verna was taken on many hunting expeditions. Her psionic abilities were realized during a raid on her village. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Guardian, Nature. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Verna Warmwater, Female Halfling Warlock 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 50 gp.


Social Check DCs


Artin Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She is muscular with a powerful set of arms. She has slicked back golden hair. She wears large thick round spectacles.

Personality: Artin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting goblins, the young Artin began to lead the lost caravan. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels the way she acts is they only way to get by in the world; and she wants revenge against goblins

Ideals: Artistic, Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Enemies. Occupation: Tanner

Voice: American accent

Attributes [hide]

Artin Burrowfound, Female Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)14 (+2) 7 (-2)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 90 gp. 1 Good lock.


Social Check DCs


Barbena Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her red hair, when down, is lengthy. Her ears are large.

Personality: She can speak with the recently deceased. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She is the product a well kept family trust fund and as such has never really known need. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To prove her worth to the world; and money/treasure

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Immigrant. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Barbena Durthane, Female Dwarf Commoner 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Snagog Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a white costume with the symbols of the sun god on his torso. His black hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He enjoys reading and quiet.

History: The child of a Herbalist, who enjoyed hunting, Snagog was taken on many hunting expeditions. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Ugly. Bonds: Job, Nature, Criminal record. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Snagog Harper, Male Half-Orc Sorcerer 11
Medium (6'1") Half-Orc, Lawful Evil (CR 11)
Armor Class 11
Hit Points 67 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)7 (-2) 19 (+4)14 (+2)
Skills Perception +8, Survival +8
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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