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Advanced [show]


Diggory Carlisle, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with deerstalker hat. His blonde hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Diggory took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Immigrant, Nature. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Diggory Carlisle, Male Human Sorcerer 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)12 (+1) 15 (+2)13 (+1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp. Citrine (80 gp).


Social Check DCs


Meena Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She dresses in tan turtlenecks beneath a brown coat with grey slacks. She has shaved her head bald. Her gray eyes peer out from beneath her small tan hat.

Personality: She is overprotective of those who hire her services. A true patriot, Meena would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Meena was born the youngest of three triplets. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She struck the Miller job and began her own company from there.

Motivation: Find a way to reverse the transformation of her sister; and regain custody of her daughter

Bonds: Guardian, Military, Family, Job. Occupation: Miller

Voice: Deep voice with rolling R's

Attributes [hide]

Meena Shadowcloak, Female Gnome Druid 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 500 sp.


Social Check DCs


Umpen Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Umpen embodies much of what other species detest in the Gnomes. He is obsessed with finding treasure.

History: Umpen was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Adventurer, Family, Job, Slave. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Umpen Albaratie, Male Gnome Monk 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Bella High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a red armored body suit, with a simple white line shooting up and back down. Her long black hair is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is skeptical of what others tell her and is slow to trust.

History: She was born blind and as such lacked many opportunities for work. Like her mother and her sister before her, after school she went straight into learning to become a Ploughman. She now owns her own business.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Flaws: Shy, Disease. Bonds: Attractive, Job. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bella High-hill, Female Halfling Warrior 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills History +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 60000 cp.


Social Check DCs


Gurdis Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'0" western woman, she is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. She is bald on top and has large blonde tufts of hair around her ears. She has a tattooed face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father had invested heavily in several trade routes and wanted her to inherit them. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with her old friends.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Immigrant. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Gurdis Glanhig, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Athletics +3, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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