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Advanced [show]


Marigold Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a hunchback. She wears her red hair up. She has several tiny amber earrings on each ear.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with a lost civilization.

History: Born in a small village she learned the ways of the warrior from her mother. At a young age her mother died while driving off some gnolls. Her father being the stubborn sort decided to stay and helped train her in longsword use. She is searching for what she claims is her rightful reward.

Motivation: Revenge.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Adventurer, Enemies. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Marigold Wiseacre, Female Halfling Aristocrat 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)12 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 60 gp.


Social Check DCs


Meena Murnig, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears rags and sports a simple walking cane. Her moppish brown hair is in a traditional bowl cut. Her eyes are brown and she is always smoking a pipe.

Personality: Calm and collected, she is a well trained Animal Trainer. She also is a firm believer in the womanly ideal.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. In her 14th year, her parents were killed by a gnolls raid, leaving Meena alone in the world. After a stint in an orphanage, she was adopted. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and she wants to get laid

Ideals: Artistic. Flaws: Impulsive. Bonds: Poor, Job, Enemies, Has a crush. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Meena Murnig, Female Gnome Expert 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 390 gp.


Social Check DCs


Srorthen Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Bellfounder uniform. His crest is silver and very short. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He works hard and plays hard.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Hedonist. Bonds: Job, Criminal record, Nature. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Srorthen Verthisathurgiesh, Male Dragonborn Aristocrat 14
Medium (6'7") Dragonborn, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 76 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)6 (-2) 15 (+2)17 (+3)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 12
Languages
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 3000 gp. 1 Medium magic item.


Social Check DCs


Miles Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his sickle ready. His head has been shaved. His amber eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to loving parents in a slum to the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Ugly, Shy, Depressed. Bonds: Poor, Family. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Miles Tenley, Male Human Barbarian 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)17 (+3) 8 (-1)12 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan, Aquan, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Nuraval Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey tunic with black highlights, and long blue pants that bunch up around his shoes. He carries a battered bastard sword and tarnished sickle as well. With a patchy silver beard and wild silver hair. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a pair of adventurers, Nuraval grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is wracked by social anxiety; and he is a bit of a kleptomaniac

Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Criminal record, Adventurer, Slave. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Nuraval Daerdahk, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)11 (+0) 7 (-2)16 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 270 gp.


Social Check DCs

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