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NPC Generator

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Advanced [show]


Heather Wentworth, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a weathered and beat up set of banded mail beneath an oversized brown coat, and a wedding ring on her left hand. Her long red hair reaches down to her waist. She wears large thick round spectacles.

Personality: Eccentric and domineering, Heather will drive conversation. She is lazy and tries to find solutions quickly.

History: The child of western immigrants she idolized her father. Heather was born on a far western desert where she grew up under the tutelage of her father, an expert Detective. She moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love.

Ideals: Extrovert. Flaws: Lazy. Bonds: In love, Immigrant. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Heather Wentworth, Female Human Warrior 2
Medium (4'7") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp. Silver pearl (90 gp). Jet (90 gp). Silver pearl (90 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Tarak Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white costume with the symbols of the sun god on his torso. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.

History: Tarak lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Detective like his father before him.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Ideals: Gifted. Bonds: Attractive, Job, Family, Rich. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Tarak Chester, Male Half-Orc Aristocrat 9
Medium (6'6") Half-Orc, Chaotic Good (CR 9)
Armor Class 11
Hit Points 26 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 5 (-3)6 (-2) 18 (+4)12 (+1)
Skills Medicine +7, Stealth +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 30000 cp. Rock crystal (60 gp). Peridot (60 gp).


Social Check DCs


Duvamil Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is cut short with large spiked bangs in the front. Her eyes are gray.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is obsessed with a lost civilization.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Animal Trainer arts, while her father instructed her in etiquette, music and courtly manner. A freak accident while working with her Brewer mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants a kiss; and to reunite with her old friends

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Adventurer, Rich, Has a crush. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Duvamil Umbodoben, Female Gnome Cleric 6
Small (3'2") Gnome, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Engong Copeland, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a white feathered hat and white clothes. She sports a flattop hair cut. Her eyes are likewise green.

Personality: Calm and collected, she is a well trained Tanner. The war was a terrible time for her, and Engong does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A powerful necromancer made her what she is. She has had some formal dancing training, and achieved minor success. She has drifted from career to career and currently works as a Tanner.

Motivation: She feels kind of lost in life; and sabotage a competitor

Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Job, Military, Mentor. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Engong Copeland, Female Half-Orc Warrior 3
Medium (6'3") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 4 Thunderstones.


Social Check DCs


Diesa Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time, and she perpetually has her nunchaku ready. She wears a wide-brimmed hat to cover her moderate length brown hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Diesa enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was raised in a desert tribe. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Terse, Hedonist. Bonds: Attractive, Nature. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Diesa Dankil, Female Dwarf Commoner 3
Medium (4'2") Dwarf, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 9 (-1)13 (+1)
Skills Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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