Ernest Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep violet leather and dull blue iron scale mail. He wears his hair in dreadlocks. He wears an eyepatch.
Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ernest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Many illithids want him driven away.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Enemies. Occupation: Bricklayer
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 13)
Armor Class 9
Hit Points 72 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 17 (+3) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Ignan, Infernal
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 500 pp. Embroidered and bejeweled glove (2000 gp). Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver chalice with lapis lazuli gems (40 gp). Golden circlet with four aquamarines (3000 gp). Solid gold idol (1200 gp). Cloth of gold vestments (40 gp). 1 Minor magic item. 1 Minor magic item.
Tod Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. He has a small bristly mustache and wavy blonde hair. His thin eyebrows rest above his beady brown eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and a rival would like him out of the picture
Flaws: Ugly, Depressed. Bonds: Poor, Criminal record, Military, Slave. Occupation: Fortune-teller
Voice: Spits words with contempt
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Sylvan, Elven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Peridot (30 gp). Rich purple corundum (1200 gp). Bloodstone (30 gp).
Burto Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a dagger on it. He has no hair. He wears an eyepatch.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is frequently practicing swordplay.
History: He was born on a small isolated farm. When Burto reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Miller.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Ugly. Bonds: Criminal record, Military, Nature, Job. Occupation: Miller
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 270 gp.
Lorilla Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This woman is dressed in a clean tan cloak covering her clean studded leather. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her chestnut hair is braided into rings. She has hazel eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a great chef.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: To protect her home.
Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Rich, Guardian. Occupation: Fortune-teller
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 2 (-4) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp. Solid gold idol (200 gp).
Tricking Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and is pretty ugly. Her brown fur has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: Confrontational and typically high on some drug or another. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born at the edge of vast mountains. Her father took her hunting and taught her how to get in the mind of other creatures. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Entrepeneur. Flaws: Ugly, Addict, Secretive, Fearful. Bonds: Nature. Occupation: Brewer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 20 (+5) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!


