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Advanced [show]


Sun Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries with her a set of scimitars on her belt, each one with a emerald on the hilt. Her red fur is lengthy. Her face is scarred and worn.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She comes from a rich western family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy

Ideals: Fighting, Justice, Joker. Flaws: Ugly. Bonds: Rich. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sun Of Ebony, Female Tabaxi Aristocrat 2
Medium (6'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 10
Languages Common, Infernal, Celestial, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5

Possessions: 1800 sp. Deep green spinel (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eida Underbough, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is an epitome of beauty. Her hair is greying and her face has many wrinkles. Her eyes are likewise violet.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Eida grew up listening to her mother's many stories. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now travels the world, in search of power and loot.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter

Ideals: Justice. Flaws: Sensitive. Bonds: Adventurer, Attractive, Family. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Eida Underbough, Female Halfling Cleric 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 140 gp.


Social Check DCs


Emma Nibley, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'8". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair is styled in orderly dreadlocks. She has green eyes.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Emma was born the youngest of three triplets. While studying, she fell in love. They married and had a daughter. She has been saving her money to try and buy her sister's freedom.

Motivation: She has decided she is irredeemable; and doesn't want to be a miller and was forced into it by her family

Ideals: Artistic. Bonds: Military, Family, In love, Criminal record. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Emma Nibley, Female Human Paladin 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)5 (-3) 8 (-1)7 (-2)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. A pair of silk slippers encrusted with tiny pearls. (100 gp). 1 Healer’s kit.


Social Check DCs


Reynard Yardley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears just a grey suit. His skin is also unnaturally pale. His head has been shaved. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gifted from a young age, Reynard studied abroad. His father was a soldier and died while he was still young. Reynard was left his father's suit of armor and trained in its use and care. He was granted martial powers by his dying sister.

Motivation: To reunite with his absent father; and human compassion

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Family, Military. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Reynard Yardley, Male Human Ranger 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Red spinel (140 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Heward Kent, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. He has moderate length red hair. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Impeccable. Flaws: Depressed, Selfish. Bonds: Poor. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Heward Kent, Male Human Rogue 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Athletics +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp.


Social Check DCs

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