Dalgal Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is renowned for his bright brown suits and hats. His blonde hair is cut short. His eyes are green and he is always smoking a pipe.
Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur, Philantrophist. Flaws: Insane. Bonds: Slave, Job. Occupation: Bather
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 60 pp.
Traubon Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is golden and very short. He wears crescent spectacles with a black brim.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is frequently practicing swordplay.
History: The child of southern immigrants he idolized his mother. He has had some formal music training, and achieved minor success. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he has a crush on the local miller
Ideals: Artistic. Bonds: Military, Immigrant. Occupation: Fletcher
Voice: Switch between two voices
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1 Everburning torch.
Harbek Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. He sports a long red beard, and similarly colored long hair. His eyes are gray and catlike.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in a small plains village. When Harbek reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He would like to get married and retire; and he wants nothing more than to rejoin the army
Ideals: Optimist. Bonds: Nature, Military, Adventurer, Has a crush. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 7 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. Iolite (40 gp). Chrysoprase (40 gp).
Creega Reed, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With bright blonde hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She used her abilities to travel the world and help people.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Gifted. Flaws: Hedonist. Bonds: Attractive. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Salanop Nackle, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She wears light armors faded through time and improper care. Her hair is cut close to her head. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a habit of throwing herself into exceedingly dangerous situations.
History: Salanop hails from a village terrorized by orcs. A gypsy cursed her at a young age, leading to her ugly appearance. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: She wants revenge against orcs; and a deep hatred of orcs
Flaws: Ugly, Disease, Impulsive. Bonds: Enemies. Occupation: Body Guard
Voice: Smoker's lung
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 140 gp. 4 Tanglefoot bags.
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