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Advanced [show]


Thomas Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. He has done his best to style his golden hair to look like a famous performer. His blue eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted divine powers by his dying sister.

Motivation: Wants to raise his children well; and he desires power and/or immortality

Ideals: Gifted. Bonds: Poor, Adventurer, Job, Nature, Family. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thomas Hart, Male Half-Elf Paladin 15
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 74 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Investigation +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 4d8-3, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502111

Possessions: 1000 gp. Golden pearl (130 gp). Red garnet (130 gp). Pink pearl (130 gp). Hematite (11 gp). Rhodochrosite (11 gp). Star rose quartz (70 gp). Fire opal (500 gp). Alexandrite (500 gp). Sard (70 gp). Iolite (70 gp). Aquamarine (500 gp).


Social Check DCs


Abad Light, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered quarterstaff and tarnished scythe as well. His blue hair is singed and shortened. His eyes are silver and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He enjoys reading and quiet.

History: Abad hails from a village terrorized by orcs. A gifted student he started as a Dilettante, but he got bored and became a Mayor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many orcs want him driven away; and he is unsatisfied with his job

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Abad Light, Male Tiefling Sorcerer 6
Medium (5'3") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears tight fighting clothing, which leaves very little to the imagination, she is not a threatening figure. She sports a flattop fur cut. She is baby faced.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Dagger grew up listening to her father's many stories. Through the years after Dagger was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Dagger's father didn't care for her much, and the feeling was mutual. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Rich, Adventurer. Occupation: Laborer

Voice: American accent

Attributes [hide]

Dagger Wind, Female Tabaxi Barbarian 8
Medium (4'10") Tabaxi, True Neutral (CR 8)
Armor Class 14
Hit Points 65 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)15 (+2) 13 (+1)18 (+4)
Skills Athletics +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +7

Possessions: 1300 gp.


Social Check DCs


Griselda Tatum, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her silver hair is cut short. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is mildly Human supremacist, though she does not identify as such. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Gardener, her father struggled to pay the bills. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She used her abilities to travel the world and help people.

Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist. Flaws: Racist. Bonds: Poor, Attractive, Family. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Griselda Tatum, Female Human Commoner 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Fargas Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. His hair is red, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Fargas studied abroad. In his 17th year, his parents were killed by a illithids raid, leaving Fargas alone in the world. After a stint in an orphanage, he was adopted. Some 5 years later his spouse died after the birth of his son. Heartbroken, Fargas never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He wants revenge against illithids; and wishes to resurrect an old love

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Attractive, Enemies, In love. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Fargas Honeypot, Male Halfling Paladin 5
Small (3'2") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 54 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs

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