Myathethil Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: 4'8" and lanky with angular features, she is an attractive figure. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is short and chestnut. Her amber eyes are slightly larger than normal.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Merchant father left her crippled. She became a Jeweler soon after.
Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult.
Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Jeweler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 1 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 4 (-3) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Chrysoberyl (80 gp). Golden pearl (80 gp). Amber (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Delg Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears a robe, a symbol of the sun god around his neck, and a longbow on his belt. He is tall, broad shouldered and powerfully built. His black hair is heavily combed to the right. He wears an eyepatch.
Personality: He is extraordinarily eccentric. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to loving parents in a slum to the east. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Adventurer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 8)
Armor Class 12
Hit Points 38 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3
Possessions: Just what you see.
Modean Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears baggy green pantaloons and a brown scarf. His hair is white and very short. He has a tattooed face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His father raised him in a mountain cabin. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has set out to sabotage the competition.
Motivation: He loathes his own lifestyle; and wants to raise his children well
Flaws: Depressed. Bonds: Job, Religious, Nature, Family. Occupation: Hunter
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 113 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Auran, Giant
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 5000 gp. Azurite (11 gp). Blue quartz (11 gp). Amethyst (90 gp). Violet garnet (1500 gp). Citrine (20 gp). Black pearl (1500 gp). Zircon (20 gp). Amethyst (90 gp). Star ruby (1300 gp). Bloodstone (20 gp). Chrysoprase (20 gp). Star ruby (1300 gp). Rhodochrosite (11 gp). Freshwater pearl (11 gp). Deep blue spinel (1500 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item.
William Sheldon, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a clover on it. He wears a colorful flower in his silver hair. He wears large thick round spectacles.
Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.
History: William was born with his father's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in William's homeland. William decided to take the middle way and become a bodyguard. After a long history of fighting, William and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Layabout
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
Possessions: 2000 cp.
Tûmhom Gresham, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His golden hair is styled in orderly dreadlocks. His eyes are likewise blue. His teeth are white and perfect.
Personality: He likes to make people angry or surprised. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the east. After coming to the age of reason, Tûmhom took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's repulsed by the PC; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor. Occupation: Weaver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 12)
Armor Class 9
Hit Points 59 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Infernal, Gnome, Ignan
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.
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