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NPC Generator

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Advanced [show]


Ella Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her blonde hair is long and unkept. Her face is scarred and worn.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is obsessed with finding treasure.

History: Ella was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Ella Quillsharpener, Female Gnome Cleric 2
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 19 (+4)14 (+2) 12 (+1)11 (+0)
Skills Athletics +1, History +4
Senses Passive Perception 11
Languages Common, Gnome, Giant, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 800 sp.


Social Check DCs


Right-Handed Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing the road beaten gear of a warrior. His cinnamon fur, when down, is lengthy. His eyes are hazel and he is always smoking a pipe.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has all his life been fascinated with painting.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the south; and he has money and likes to spend it

Ideals: Fighting, Artistic, Philantrophist, Entrepeneur. Bonds: Enemies, Rich. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Right-Handed Wind, Male Tabaxi Monk 10
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 48 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Performance +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 290 pp. Banded agate (8 gp). Amethyst (100 gp). Chrysoberyl (100 gp). 1 Minor magic item.


Social Check DCs


Mozû Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his chestnut hair down. He has hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a slaver, Mozû was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his brother before him, after school he went straight into learning to become a Dyer. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Opinionated, Impeccable. Flaws: Selfish. Bonds: Mentor, Job. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Mozû Harlow, Male Half-Orc Bard 7
Medium (6'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 15 (+2)7 (-2)
Skills Athletics +4, Deception +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Dûsh Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of hammers on his belt, each one with a topaz on the hilt. His moppish silver hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is content.

Ideals: Fighting. Flaws: Insane, Mundane. Bonds: Attractive, Religious. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Dûsh Acton, Male Half-Orc Paladin 1
Medium (5'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs


Cloak Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her longbow, and is pretty ugly. Her fur is yellow and curly. She wears round tiny glasses practically rammed into her face.

Personality: She loves telling others what to do and how they should feel about things. Cloak is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Bowyer they were divorced and she won custody of their daughter. She worked as a Miller, and she later adopted a second daughter.

Motivation: To unite with her brother; and regain custody of her daughter

Ideals: Opinionated. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Cloak Paws, Female Tabaxi Rogue 10
Medium (5'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 24 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)11 (+0) 10 (+0)18 (+4)
Skills Deception +8, History +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2000 gp.


Social Check DCs

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