Dee Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: This western woman dresses well, typically a more casual-formal manner. Her clothes are grease stained in places. Her silver hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is lazy and tries to find solutions quickly.
History: Born in the west her family was never financially stable. Dee was born on a far western island where she grew up under the tutelage of her father, an expert Weaver. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home; and retire the richest woman in the west
Flaws: Lazy. Bonds: Attractive, Poor, Immigrant, Guardian. Occupation: Weaver
Voice: Boston accent
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 7 (-2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Erdan Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting violet shirt and pants. His blonde hair is slicked back into a classic pompadour. His fierce amber eyes like to dwell on things.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Soapmaker profession.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Sailor for the past few years.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Artistic. Bonds: Job, Adventurer. Occupation: Sailor
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 12)
Armor Class 12
Hit Points 61 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: 400 pp. Sardonyx (80 gp). Chalcedony (80 gp). Hematite (6 gp). Pink pearl (60 gp). Golden pearl (60 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tawar Kelsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses like a well dressed Fisher does. Her chestnut hair is cut short with large spiked bangs in the front. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Tawar will drive conversation. She also is a firm believer in the womanly ideal.
History: Born in the south her family was never financially stable. She was an apprentice working in her father's forge. She struck the Fisher job and began her own company from there.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Extrovert. Flaws: Addict, Impulsive. Bonds: Job, Poor. Occupation: Fisher
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Obsidian (8 gp). Moss agate (8 gp).
Manfred Murphy, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a yellow shirt with thin brown vertical stripes and blue pants. His tied-back hair is blonde. His blue eyes dart from person to person to random spaces in the air.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Manfred hails from a village terrorized by orcs. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.
Motivation: He has money and likes to spend it; and he is greedy
Bonds: Job, Rich, Enemies, Adventurer. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. Gold dragon comb with red garnet eye (1100 gp).
Ashgarn Blythe, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Assassin does. His blonde hair is matted, messy, and big. His eyes, though not visible through his cowl, are gray.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Ashgarn was born in the south. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 5 years.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Assassin
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 6 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
