Luthra Offund, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a tight fitting tan shirt and pants. Her auburn hair is still thick. Her brown eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She always tries to repair and not replace. It was this mentality that drove her into the Cartwright business.
History: From birth she was tutored by a cruel and relentless mentor. Her mother was a mechanic, and taught her how to fix just about anything. She now owns her own business.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Persistence. Flaws: Depressed, Fearful. Bonds: Mentor, Job. Occupation: Cartwright
Voice: Irish accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 14 (+2) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
Lerissa Horror, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears skinny pants and wears a green and black robe with the hood down. Her wide-brimmed hat is riddled with cuts and holes. Her white eyes dart from person to person.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She cannot resist a sob story and will often dote over anyone who has one.
History: She is the product a well kept family trust fund and as such has never really known need. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Mayor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Ignan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Red spinel (90 gp). Freshwater pearl (14 gp). White pearl (90 gp).
Bimpnottin Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear tan clothing when she does not wear armor, and carries longbows. She wears her silver hair up. Her green eyes peer out from beneath her broad tan hat.
Personality: She never swears and excessively uses polite adverbs when speaking. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in a small village she learned the ways of the warrior from her father. Her first spouse was a Roofer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now spends her time doing works of charity.
Motivation: She feels the way she acts is they only way to get by in the world; and an old rival family wants her found
Ideals: Fighting, Optimist, Philantrophist, Impeccable. Flaws: Fearful. Bonds: Family. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 20 (+5) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 17000 sp. A life-sized copper and silver statuette of a cockatrice. (50 gp). 1 Minor magic item.
Hadarai Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a well pressed and immaculate suit (or dress), marred by teas. He keeps his blonde hair in a pixie cut. He wears an eyepatch.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born in the south. A gypsy cursed him at a young age, leading to his ugly appearance. Now he works as a poetry tutor during his time off.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Gifted, Artistic, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Crown-heir
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 15 (+2) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 50 gp.
Nithther Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a wide-brimmed hat to hide his balding. He wears a mask on his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His job bores him to no end. He has decided to make it more interesting.
History: He got into the Stableman business at a young age. He moved out north to avoid the crime he committed. He struck the Stableman job and began his own company from there.
Motivation: He's looking for his big break; and he has decided he is irredeemable
Ideals: Fighting, Athletic. Bonds: Job, Adventurer, Criminal record. Occupation: Stableman
Voice: Pronounces O like U
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 44 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
Possessions: 8000 sp. Alexandrite (800 gp). Lapis lazuli (16 gp). 1 Minor magic item.
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