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Advanced [show]


Ralf Marleigh, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely grey suit with red socks and a vest with buckled shoes. He is an epitome of beauty. He has a golden handlebar mustache and slicked back golden hair. This blue eyed easterner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The war was a terrible time for him, and Ralf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Rich. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Ralf Marleigh, Male Human Adept 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)11 (+0) 9 (-1)9 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Solid gold idol (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Anverth Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and tends to wear a large blue jacket. His skin is also unnaturally pale. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Bookbinder business.

History: Anverth was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Now he works as a writing tutor during his time off.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Persistence, Logical, Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Bookbinder

Voice: Farmer accent

Attributes [hide]

Anverth Nucklestamp, Male Gnome Bard 14
Small (3'3") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 86 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Stealth +6, Survival +7
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 4d6-3, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 3000 gp. Rock crystal (50 gp). Black pearl (1000 gp). Peridot (50 gp). Freshwater pearl (12 gp). Iolite (50 gp). Violet garnet (1000 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jarana Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her skin is fair and her fingers are delicate and long. With wild white hair. Her gray eyes are slightly larger than normal.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She feeds upon the attention of others.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and many brigands want her driven away

Ideals: Impeccable. Bonds: Attractive, Mentor, Nature, Enemies. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jarana Ungart, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 200 sp. 1 Superior lock.


Social Check DCs


Mozikth Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in a clean black cloak covering his clean studded leather. His copper crest has been sun bleached extensively. His gold eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Mozikth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's in love; and seeks redemption

Ideals: Philantrophist. Bonds: Military, Rich, Criminal record, Has a crush. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Mozikth Daardendrian, Male Dragonborn Warrior 8
Medium (6'7") Dragonborn, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)14 (+2) 18 (+4)11 (+0)
Skills Nature +5, Persuasion +3
Senses Passive Perception 14
Languages Common, Abyssal, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 500 gp. A necklace of small pink pearls (3000 gp). Fire opal pendant on a fine gold chain (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).


Social Check DCs


Flame Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a pastel suit, green shirt, and blue tie, he is not a threatening figure. He has done his best to style his yellow fur to look like a famous performer. His eyes are likewise yellow. His teeth are white and perfect.

Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Disease, Lazy. Bonds: Attractive, Criminal record. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Flame Plume, Male Tabaxi Warrior 8
Medium (6'6") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 48 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)13 (+1) 18 (+4)18 (+4)
Skills Athletics +3, Perception +7
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +7

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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