Stannor Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He sports red clothing, slightly heavier than average wear. His long white hair reaches down to his waist. He has green eyes and a red hat with a grey feather.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Stableman profession.
History: Born to a Stableman, his mother struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. After a long history of fighting, Stannor and his spouse have recently divorced.
Motivation: He feels kind of lost in life; and wants to raise his children well
Flaws: Antagonistic, Depressed. Bonds: Job, Poor, Family. Occupation: Cartwright
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 48 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Terran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ranala Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a blue broad hat and blue clothes. She has a very tight haircut. She is very pretty but has cold, dead eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She is skeptical of what others tell her and is slow to trust.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ranala liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has built up a small fortune and can afford her own way.
Motivation: Her spouse's relatives view her with great suspicion; and money/treasure
Flaws: Antagonistic, Shy. Bonds: Attractive, Rich, Nature, Family. Occupation: Unemployed
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 65 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 17000 sp. Eye agate (5 gp). Golden yellow topaz (800 gp). Bloodstone (50 gp). Carnelian (50 gp). Black pearl (800 gp). Obsidian (5 gp). Amber (90 gp).
Panana Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a well pressed and immaculate suit (or dress). She has a very tight haircut. She wears large thick round spectacles.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To find somewhere to settle down; and to protect her home
Flaws: Shy, Mundane. Bonds: Guardian, Immigrant, Religious. Occupation: Sailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Pennie Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. Her whole body is exceptionally muscular. Her black hair is drawn into a tight pony tail with a clover scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is frequently practicing swordplay.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She doesn't get along with people that don't share her tastes; and she is not mentally stable, and does not behave rationally
Ideals: Impeccable. Flaws: Insane, Disease. Bonds: Rich, Immigrant, Military. Occupation: Mason
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 20 (+5) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 60000 cp. 1 Minor magic item.
Wobbles Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of falchions, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. With bright golden hair and a scraggly beard. His skin is flawless and his amber eyes scan people very quickly.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invites people to come help in his community garden.
History: The child of northern immigrants he idolized his mother. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the north, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent mother
Ideals: Fighting, Opinionated, Philantrophist. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Guard
Voice: Irish accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 70 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Freshwater pearl (15 gp). Malachite (15 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
