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NPC Generator

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Advanced [show]


Rurik Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'0" northern man, he wears baggy brown pantaloons and a tan scarf. His hair is white and curly. His eyes, though not visible through his cowl, are gray.

Personality: He is very quiet and rarely speaks above a whisper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rurik took refuge in the ruined castle and found the beat up kukri and armor he uses now. He has drifted from career to career and currently works as a Architect.

Motivation: Expand his business; and wants his loneliness to end

Flaws: Shy, Impulsive. Bonds: Nature, Job, Has a crush. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Rurik Silverstone, Male Dwarf Bard 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 260 gp. Freshwater pearl (7 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Burto Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a red coat over a yellow low-cut shirt, and a feathered hat upon his head. He wears a feathered hat to hide his balding. His eyes are brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Extrovert, Logical. Flaws: Insane. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Burto Brightmoon, Male Halfling Cleric 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 500 gp. Gold dragon comb with red garnet eye (1600 gp). Gold and topaz bottle stopper cork (1600 gp).


Social Check DCs


Edge Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His fur is cinnamon and curly. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. His job bores him to no end. He has decided to make it more interesting.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Artistic. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Edge Shore, Male Tabaxi Commoner 15
Medium (5'4") Tabaxi, Lawful Evil (CR 15)
Armor Class 12
Hit Points 53 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 2000 gp. Brass mug with jade inlays (500 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Sapphire pendant on gold chain (1700 gp). 1 Medium magic item.


Social Check DCs


Nicor Guile, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His dark red hair, when down, is lengthy. His eyes are likewise gold. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a brothel owner, Nicor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Entrepeneur, Persistence, Professionalism. Bonds: Attractive, Mentor. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Nicor Guile, Male Tiefling Druid 8
Medium (5'8") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roge Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red armored body suit, with a simple black line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his black hair well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: He speaks before he thinks and is too direct. He is a great chef.

History: Born to a pair of adventurers, Roge grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Roge Hilltopple, Male Halfling Monk 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)17 (+3) 15 (+2)10 (+0)
Skills Nature +6, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Auran, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 700 gp. Alexandrite (1200 gp). Tourmaline (130 gp). Violet garnet (1200 gp).


Social Check DCs

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