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NPC Generator

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Advanced [show]


Ilanis Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her auburn hair up. Her gray eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing herself, she comes off as nervous. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She got into the Fletcher business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 3 years.

Motivation: Expand her business.

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Ilanis Xistsrith, Female Elf Commoner 2
Medium (5'5") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 170 gp. 3 Antitoxin.


Social Check DCs


Smoking In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She prefers to wear brown clothing when she does not wear armor. Her whole body is exceptionally muscular. She has no fur. Her eyes are likewise blue.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She moves from town to town, unable to find a place to settle.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Joker. Flaws: Ugly, Fearful, PTSD. Bonds: Immigrant, Criminal record. Occupation: Layabout

Voice: Switch between two voices

Attributes [hide]

Smoking In the Wind, Female Tabaxi Barbarian 10
Medium (5'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 97 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills History +4, Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 160 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Gold and topaz bottle stopper cork (1500 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Artin Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her white robe. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears a colorful flower in her auburn hair. She wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Farmer, Artin learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Farmer. She tends to her Farmer job now, and dutifully fulfills any obligations she has.

Motivation: Regain custody of her daughter; and wants to open a new tavern

Ideals: Optimist. Bonds: Attractive, Job, Family. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Artin Bloodkith, Female Dwarf Barbarian 3
Medium (3'10") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)17 (+3) 14 (+2)12 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Smoky quartz (50 gp). 1 Silk rope. 1 Good lock. 1 Simple lock.


Social Check DCs


Oppah Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She prefers to wear tan clothing when she does not wear armor. She has no hair. Her green eyes have a joyful gleam in them most of the time.

Personality: She loves telling others what to do and how they should feel about things. Energy wise she seems alert and responsive.

History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Map Maker, but she got bored and became a Stableman. She struck the Stableman job and began her own company from there.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has money and likes to spend it

Ideals: Opinionated, Professionalism. Flaws: Ugly, Greedy. Bonds: Rich, Job. Occupation: Stableman

Voice: German accent

Attributes [hide]

Oppah Rofferton, Female Gnome Monk 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)7 (-2) 18 (+4)10 (+0)
Skills Persuasion +2, Religion +0
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 sp.


Social Check DCs


Kristryd Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'3" and is wearing a perfectly clean shirt and pair of pants. She wears her golden hair up in a very large beehive style do. Her blue eyes are slightly larger than normal.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Kristryd was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 9 years.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to be a spy again

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Poor, Job, Criminal record. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Kristryd Silveraxe, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 8 (-1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 310 gp. Silver pearl (70 gp). Carnelian (20 gp). 1 Masterwork Common Melee.


Social Check DCs

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