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Advanced [show]


Gurdis Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her black hair up in a very large beehive style do. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is fixated on the number 75. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a ruthless business woman, a trait she acquired from her mother.

History: Gurdis lived on a farm with her mother, near the main road leading to a nearby town. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gurdis took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: Marry her brother to traveling adventurers.

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Family, Nature. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Gurdis Rubyeye, Female Dwarf Wizard 4
Medium (4'3") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)16 (+3) 7 (-2)11 (+0)
Skills Acrobatics +2, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Aquan, Gnoll, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: Hematite (5 gp). Zircon (30 gp). 1 Minor magic item.


Social Check DCs


Bundrigo Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large red jacket and is in decent physical shape. He has a small bristly mustache and wavy red hair. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Ruler mother left him crippled. He left for the east, certain he would find work there.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Flaws: Insomniac, Disease. Bonds: Rich, Immigrant, Adventurer. Occupation: Baker

Voice: Switch between two voices

Attributes [hide]

Bundrigo Hogcollar, Male Halfling Warlock 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)7 (-2) 8 (-1)8 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp. Jasper (40 gp).


Social Check DCs


Bucklal Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is extraordinarily eccentric. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Weaver. He became a Weaver soon after.

Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Artistic. Flaws: Insane, Disease. Bonds: Job, Enemies. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Bucklal Warmwater, Male Halfling Fighter 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 32 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)15 (+2) 11 (+0)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Druidic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Andraste Selevarun, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a monstrous two handed axe, but if one is not available she will default to her hand crossbow. She has wavy brown hair. Her fierce blue eyes like to dwell on things.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 11th year, her parents were killed by a illithids raid, leaving Andraste alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She has a rivalry with the Church that dominates her actions; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Disease. Bonds: Enemies, Religious. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Andraste Selevarun, Female Elf Commoner 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 6 (-2)14 (+2) 6 (-2)10 (+0)
Skills Animal Handling +0, Arcana +4
Senses Passive Perception 8
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 500 sp. Star rose quartz (30 gp). 1 Antitoxin.


Social Check DCs


Dalaba Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who is dressed in a clean blue cloak covering her clean studded leather. Her head has been shaved. Her ears are large.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She can't help but pocket interesting objects she comes across

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gifted student she started as a Cartwright, but she got bored and became a Spice Merchant. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture.

Flaws: Ugly. Bonds: Adventurer, Criminal record, Slave, Job. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Dalaba Welber, Female Gnome Fighter 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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