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Advanced [show]


Joser Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, but even with his fine clothing he looks run-down and is in decent physical shape. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Disease. Bonds: Adventurer, Debt. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Joser Wiseacre, Male Halfling Monk 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 7 (-2)9 (-1) 14 (+2)15 (+2)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Old masterpiece painting (600 gp). Fire opal pendant on a fine gold chain (600 gp).


Social Check DCs


Osco Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and wears suspenders and red workpants. His shirt is yellow, and he wears a heavy red leather apron most of the time. His left leg appears badly burned and disfigured. His tied-back hair is white. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west his family was never financially stable. His first spouse was a Miller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Nature, Poor, Family. Occupation: Bricklayer

Voice: Timid voice

Attributes [hide]

Osco Bigheart, Male Halfling Commoner 5
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)18 (+4) 13 (+1)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Infernal, Orc, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Mreksh Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver crest is knotted and matted. His eyes are a pleasant red.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful wizard made him what he is. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is greedy

Ideals: Opinionated, Gifted. Flaws: Secretive. Bonds: Rich, Mentor, Debt. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Mreksh Turnuroth, Male Dragonborn Druid 6
Medium (6'1") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Roland Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet shirt with thin black vertical stripes and tan pants. He is bristling with hidden weapons, mostly ceremonial daggers and bows. His hair is black and very short. His face is scarred and worn.

Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments

History: Roland was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Criminal record, Poor. Occupation: Fortune-teller

Voice: Sensual and smooth

Attributes [hide]

Roland Teinithra, Male Half-Elf Sorcerer 13
Medium (5'3") Half-Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 75 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)8 (-1) 14 (+2)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Blue star sapphire (400 gp). Violet garnet (300 gp). Chrysoberyl (120 gp). Sard (80 gp). Blue quartz (10 gp). Pink pearl (120 gp). Brown-green garnet (120 gp). Fiery yellow corundum (400 gp). Fiery yellow corundum (400 gp). Rose (80 gp). Onyx (80 gp). White pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He sports brown clothing, slightly heavier than average wear. He has a red handlebar mustache and slicked back red hair. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. He worked as a nervous Carter and found it very stressful. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he is content

Ideals: Joker. Flaws: Shy, Mundane. Bonds: Job, Rich. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Nalral Frostbeard, Male Dwarf Barbarian 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 14 (+2)7 (-2)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. Deep green spinel (40 gp).


Social Check DCs

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