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NPC Generator

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Advanced [show]


Lia Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a tan shirt with thin blue vertical stripes and violet pants. Her chestnut hair is smooth and relatively long. Her eyes are a pleasant violet.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. When she's not drinking or sleeping the drinks off, she's doing writing.

History: Gifted from a young age, Lia studied abroad. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and a rival would like her out of the picture

Ideals: Artistic, Gifted. Bonds: Criminal record, Adventurer, Job. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Lia Iranapha, Female Elf Adept 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. 3 Holy water. 1 Antitoxin. 1 Thunderstones.


Social Check DCs


Ranala Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she likes to wear ponchos typically of a light tan in addition to tight pants. With bright golden hair. Her gray unseeing eyes seem to look past you.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She misses her home and complains about the freezing weather, even in summer.

History: She got into the Assassin business at a young age. Like her mother and her sister before her, after school she went straight into learning to become a Assassin. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Money/treasure; and wants to open a new tavern

Flaws: Disease. Bonds: Immigrant, Job, Family, Rich. Occupation: Assassin

Voice: Spanish accent

Attributes [hide]

Ranala Bafflestone, Female Gnome Ranger 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Ortegar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his silver hair up in a very large beehive style do. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Ortegar grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Adventurer, Religious. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Ortegar Brightmoon, Male Halfling Bard 16
Small (3'4") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 94 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +7, Arcana +6
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443

Possessions: Deep blue spinel (1300 gp). Sard (70 gp). Zircon (70 gp). Golden yellow topaz (1300 gp). Banded agate (10 gp). Alexandrite (1300 gp). Brown-green garnet (110 gp). Azurite (10 gp). Tiger eye turquoise (10 gp). Brown-green garnet (110 gp). Amethyst (110 gp). Azurite (10 gp). White pearl (110 gp). Golden yellow topaz (1300 gp). Moss agate (10 gp). Jade (110 gp). Rhodochrosite (10 gp). Star rose quartz (70 gp). Tiger eye turquoise (10 gp). Moss agate (10 gp). Silver pearl (110 gp).


Social Check DCs


Sybil Eastoft, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'6". She wears silk and lounges about seductively, and her gloved hand is found clutching a whip. She sports a flattop hair cut. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Sybil was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Addict, Shy. Bonds: Attractive, In love, Religious. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Sybil Eastoft, Female Human Fighter 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Borun Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears red trousers with white and black striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his black hair. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Borun hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Borun was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He wants revenge against gnolls; and many gnolls want him driven away

Ideals: Persistence, Entrepeneur. Bonds: Attractive, Enemies, Poor. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Borun Wildcloak, Male Halfling Paladin 4
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)10 (+0) 8 (-1)12 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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