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NPC Generator

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Advanced [show]


Crampernap Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple blue robe with brown stripes complete with hood. He keeps his long chestnut hair kept up in a rat tail. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Crampernap fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and nothing but the best is good enough for him

Ideals: Opinionated, Pacifist, Fighting. Flaws: Disease. Bonds: Attractive. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Crampernap Dunben, Male Gnome Adept 10
Small (3'5") Gnome, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 83 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 13000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, constantly wearing a red suit, grey shirt, and violet tie, and is pretty ugly. His red hair is thinning but still full. His eyes, though not visible through his cowl, are amber.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Family, Nature. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Oblar Copperkettle, Male Halfling Sorcerer 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)15 (+2) 11 (+0)9 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: Blue star sapphire (700 gp).


Social Check DCs


Mindartis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and has a large blue mantle and cape that has been intricately interwoven into his tan robe. His right hand appears badly burned and disfigured. He has styled his chestnut hair well, parting it to the right. His eyes are hazel and beady.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Ideals: Artistic. Flaws: Ugly, Shy, Hedonist. Occupation: Stylist

Voice: Uses sign language

Attributes [hide]

Mindartis Qualanthri, Male Elf Ranger 13
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 58 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)12 (+1) 7 (-2)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 pp. Aquamarine (1400 gp). Freshwater pearl (13 gp). Lapis lazuli (13 gp).


Social Check DCs


Cask In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. His fur, while still mostly lavender, has prominent grey streaks. His amber eyes peer out from beneath his small pastel hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of his daughter; and to unite with his brother

Ideals: Optimist, Artistic, Entrepeneur. Flaws: Hedonist. Bonds: Family. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Cask In the Storm, Male Tabaxi Commoner 14
Medium (5'3") Tabaxi, Lawful Evil (CR 14)
Armor Class 11
Hit Points 78 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 12 (+1)16 (+3)
Skills Athletics +5, Perception +6
Senses Passive Perception 16
Languages Common, Terran, Auran
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +6

Possessions: 200 pp. Sard (50 gp). Emerald (1000 gp). Black pearl (1300 gp). Alexandrite (1300 gp). Fiery yellow corundum (1000 gp). Hematite (15 gp). Silver pearl (140 gp). Banded agate (15 gp). Azurite (15 gp). Aquamarine (1300 gp). 1 Minor magic item.


Social Check DCs


Mormo Merit, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'6" and dresses like a well dressed Banker does. His left hand appears badly burned and disfigured. He wears a wide-brimmed hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north to a Banker, Mormo learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He has drifted from career to career and currently works as a Banker.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Flaws: Ugly, Emotional. Bonds: Job, Adventurer. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Mormo Merit, Male Tiefling Fighter 8
Medium (5'6") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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