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Advanced [show]


Phann Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. She carries with her a set of ceremonial daggers, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her golden hair is singed and shortened. Her eyes are a pleasant gray.

Personality: She hates Elves with a passion. As such she is filled with self loathing. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born in the north, but her parents moved at a very young age to the south. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Racist. Bonds: Rich, Immigrant. Occupation: Banker

Voice: Smooth and feminine

Attributes [hide]

Phann Iranapha, Female Elf Sorcerer 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Rurik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'4" and tends to wear a grey poncho over his likewise colored trousers and shirt. He is bald on top and has large red tufts of hair around his ears. He has a dull look in his green eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and to find somewhere to settle down

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Immigrant, Nature. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Rurik Bloodkith, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 19 (+4)8 (-1) 11 (+0)8 (-1)
Skills Persuasion +1, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2

Possessions: 600 sp. 1 Chain shirt.


Social Check DCs


Enialis Hanali, Male Elf [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a penchant for wearing a ring with an oversized topaz on his right hand. His long black hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Enialis was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job.

Flaws: Secretive. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Enialis Hanali, Male Elf Paladin 2
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)10 (+0) 16 (+3)11 (+0)
Skills Nature +2, Stealth +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 340 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thamuz Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an entirely green suit with yellow socks and a vest with buckled shoes. He is portly but not overly obese. His brown hair is still thick. His red eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the west to a Painter, Thamuz learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Thamuz was left his father's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wishes to resurrect an old love; and he loathes his own lifestyle

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Military, Job, In love. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thamuz Anarchy, Male Tiefling Cleric 6
Medium (5'9") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)18 (+4) 8 (-1)18 (+4)
Skills Intimidation +7, Nature +7
Senses Passive Perception 9
Languages Common, Goblin, Gnoll, Orc, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Hematite (14 gp). Brown-green garnet (110 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her greatsword. Her red hair is cut short. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a ruthless business woman, a trait she acquired from her father.

History: Mardnab was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Family. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Mardnab Munggen, Female Gnome Aristocrat 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 7 (-2)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Solid gold idol (400 gp). 1 Everburning torch. 2 Thunderstones.


Social Check DCs

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