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Advanced [show]


Cockaby Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue cloak and cross-gartered tan stockings. His golden hair is knotted and matted. His brown eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is harsh and unforgiving.

History: He was born in a small island village. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac.

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Criminal record, Nature. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Cockaby Albaratie, Male Gnome Fighter 14
Small (3'7") Gnome, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 97 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 14 (+2)4 (-3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 2000 gp. Large well-done wool tapestry (200 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Golden circlet with four aquamarines (4000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver ewer (100 gp). Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (90 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Old masterpiece painting (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Embroidered and bejeweled glove (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp).


Social Check DCs


Five Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her white robe. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. She wears a wide-brimmed hat to hide her balding. She wears crescent spectacles with a black brim.

Personality: Five is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: She's in love; and she wants to get laid

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Attractive, Has a crush. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Five Of Ebony, Female Tabaxi Rogue 5
Medium (6'1") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Thorpe Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is styled in orderly dreadlocks. His blue eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now spends his time doing works of charity.

Motivation: To reunite with his absent father; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Philantrophist. Flaws: Hedonist. Bonds: Criminal record, Family. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Thorpe Leagallow, Male Halfling Expert 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 290 gp. 1 Half-Plate.


Social Check DCs


William Marlee, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy, self-centered, vain, and jealous.

History: His father raised him in a mountain cabin. His childhood dream was to be a Actor, but he was a colossal failure. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.

Flaws: Insane, Selfish. Bonds: Poor, Job, Nature. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

William Marlee, Male Human Commoner 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)16 (+3) 13 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Elaim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears professional attire. His hair, while still mostly blonde, has prominent grey streaks. His fierce brown eyes like to dwell on things.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Elaim was born in the east. At a young age he loved to build and create. While studying, he fell in love. They married and had a daughter. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A deep hatred of gnolls; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Persistence. Bonds: Attractive, Enemies, Criminal record, In love. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Elaim Graybeard, Male Dwarf Druid 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)12 (+1) 10 (+0)10 (+0)
Skills Athletics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 360 gp.


Social Check DCs

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