Riardon Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a golden handlebar mustache and slicked back golden hair. His green eyes are slightly larger than normal.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He never wears the same outfit twice, unless he absolutely has to.
History: When he was but 7 years old his parents immigrated from the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and several ex partners dislike his way of doing things and want revenge
Ideals: Disciplined, Artistic, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Slave Trader
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Blossom Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears white painted combat armor at almost all times. Her hair is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.
Personality: Blossom speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born to loving parents in a slum to the north. From her teen years she was always beautiful and desirable, so people have always doted on her. By chance she met her brother recently and the two have been together since.
Motivation: To prove her worth to the world.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Poor, Attractive. Occupation: Fortune-teller
Voice: Sleepy voice
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 4)
Armor Class 15
Hit Points 34 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Infernal
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 600 gp.
Ridaro Meliamne, Female Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'11" and wears a blue armored body suit, with a simple yellow line shooting up and back down. Her hair is always cut to a buzz. Her blue eyes are passionate and lively.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is obsessed with a lost civilization.
History: She got into the Architect business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ridaro grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ridaro. Being a Architect kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Meet up once more with her childhood friend; and expand her business
Ideals: Disciplined. Bonds: Adventurer, Job, Criminal record. Occupation: Architect
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 83 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Terran
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +7
Possessions: 1600 gp. Chalcedony (70 gp). Black opal (600 gp). Amethyst (150 gp). Blue quartz (16 gp). Azurite (16 gp). Banded agate (16 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sammal Fate, Male Tiefling [Permalink]
Personal [hide]
Description: This man is typically in his Blacksmith uniform. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the west to a Blacksmith, Sammal learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Blacksmith soon after.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Job, Rich. Occupation: Blacksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 7)
Armor Class 8
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item.
Markosian Sympathy, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and she perpetually has her shortbow ready. Her red hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has recently gotten a pet goose that steals things from people.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Entrepeneur, Fighting, Joker. Flaws: Insane. Bonds: Criminal record. Occupation: Seamstress
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
Possessions: 1100 sp. 1 Half-Plate.
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