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NPC Generator

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Advanced [show]


Farideh Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears skinny pants and wears a green and grey robe with the hood down. Her blue crest is braided into rings. Her red eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She cannot resist a sob story and will often dote over anyone who has one.

History: A powerful wizard made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and her religion dominates her actions

Ideals: Joker, Philantrophist. Bonds: Mentor, Adventurer, Religious. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Farideh Kerrhylon, Female Dragonborn Cleric 7
Medium (6'3") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +3, History +5
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Guile, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case, he is not a threatening figure. His blue hair, when down, is lengthy. His eyes are silver and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He is a logical person and will generally grow upset if things defy logic and science.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He loathes his own lifestyle; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Depressed. Bonds: Military, Adventurer. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Marbas Guile, Male Tiefling Bard 8
Medium (6'6") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Neega Acton, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is renowned for her bright white dresses and hats. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. She wears a mask on her face.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Neega grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Neega. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a deep hatred of brigands

Ideals: Joker. Flaws: Antagonistic. Bonds: Criminal record, Enemies. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Neega Acton, Female Half-Orc Barbarian 1
Medium (5'8") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)6 (-2) 17 (+3)14 (+2)
Skills Arcana +0, History +0
Senses Passive Perception 13
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Osco Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His black hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich northern family. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and he feels threatened by others

Ideals: Athletic. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Barrister

Voice: Middle-eastern accent

Attributes [hide]

Osco Deephollow, Male Halfling Bard 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 15 (+2)8 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 210 gp. 2 Thunderstones.


Social Check DCs


Thorpe Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'3", this man dresses in white turtlenecks beneath a brown coat with white slacks. He wears his silver hair up. His ears are large.

Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found.

Flaws: Ugly, Shy, Addict. Bonds: Religious, Family. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Thorpe Goodearth, Male Halfling Rogue 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)15 (+2) 11 (+0)17 (+3)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp. 1 Good lock.


Social Check DCs

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