Duvamil Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her tied-back hair is chestnut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Weaver, but she got bored and became a Tailor. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She wants revenge against drow.
Flaws: Disease. Bonds: Adventurer, Attractive, Enemies, Job. Occupation: Tailor
Voice: Smooth and feminine
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 80 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 70 pp. Large well-done wool tapestry (400 gp). 1 Minor magic item.
Erky Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears a tan deerstalker hat and tan clothes. His moppish auburn hair is in a traditional bowl cut. His eyes are brown and catlike.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Erky lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern
Ideals: Gifted, Optimist. Bonds: Family, Job. Occupation: Gardener
Voice: Relaxed voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 6000 sp.
Egelina Jacobs, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She typically wears violet cloth garments or leather armor. She has shaved her head bald. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is able to fit into much smaller and tighter spaces than normal.
History: She was born to loving parents in a slum to the south. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was granted martial powers by her dying sister.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.
Ideals: Passionate, Gifted. Bonds: Attractive, Poor, Debt. Occupation: Carter
Voice: Hissing voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 290 gp.
Naal Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears tan cloth garments or leather armor. His long red hair is drawn into a two foot long braid. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.
History: He was born in the west. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To protect his home; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful. Bonds: Immigrant, Adventurer, Guardian. Occupation: Barkeep
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Tod Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His silver hair is cut short with large spiked bangs in the front. His eyes are a pleasant amber.
Personality: Calm and collected, he is a well trained Hunter. He is a ruthless business man, a trait he acquired from his father.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Hunter soon after.
Motivation: Further expansion of business; and he wants to get laid
Ideals: Entrepeneur. Bonds: Job, Religious, Enemies, Has a crush. Occupation: Hunter
Voice: Breathy voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 4 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 6 (-2) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 2 Acid flasks.
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