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NPC Generator

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Advanced [show]


Trey Bentham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and blue handkerchief worn on his right side. He has moderate length auburn hair. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As long as the job gets done he does not care how it got done.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Marshal like his father before him.

Motivation: To end his boredom; and wants his loneliness to end

Ideals: Professionalism. Flaws: Mundane. Bonds: Rich, Job, Has a crush. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Trey Bentham, Male Human Warlock 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 6000 cp.


Social Check DCs


Vassago Harm, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His fierce white eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The war was a terrible time for him, and Vassago does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His religion dominates his actions; and he feels kind of lost in life

Flaws: Depressed. Bonds: Poor, Guardian, Military, Religious. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Vassago Harm, Male Tiefling Rogue 8
Medium (5'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Athletics +4
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4

Possessions: 180 pp. Silver pearl (160 gp). Sard (60 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faral Hanali, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a simple burlap shirt and baggy pants. She conceals her crossbow with her veritable burlap sack of a shirt. Her red hair is unkempt and raggedy. She has gleaming, smiling blue eyes.

Personality: She is calm most of the time but flees social interaction. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a pair of adventurers, Faral grew up listening to her father's many stories. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has dedicated herself to building a better world.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Adventurer. Occupation: Barber

Voice: Loud with bravado

Attributes [hide]

Faral Hanali, Female Elf Barbarian 2
Medium (5'3") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 17 (+3)12 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1300 sp. Amethyst (60 gp).


Social Check DCs


Hûra Presley, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Further he is a bit of a stoner and is frequently out of it.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and balancing his hectic life and new server responsibilities is difficult

Ideals: Artistic. Flaws: Addict. Bonds: Rich, Job, Enemies. Occupation: Server

Voice: Slow speaker

Attributes [hide]

Hûra Presley, Male Half-Orc Wizard 11
Medium (5'11") Half-Orc, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 41 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Auran, Elven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 50 pp. Moss agate (6 gp). Rhodochrosite (6 gp). Violet garnet (1100 gp). Jet (90 gp). Star ruby (1600 gp). Chalcedony (70 gp). Deep blue spinel (1100 gp). Violet garnet (1100 gp). Lapis lazuli (6 gp).


Social Check DCs


Rolf Heiser, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a brown suit, black shirt, and brown tie. His blonde hair is smooth and relatively long. His green eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast desert. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rolf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rolf. After months of barely getting by, Rolf managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Justice. Bonds: Immigrant, Rich, Nature, Criminal record. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Rolf Heiser, Male Human Bard 11
Medium (5'9") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 58 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 17 (+3)8 (-1)
Skills Insight +7, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2900 gp. Sardonyx (50 gp). Smoky quartz (50 gp). Tourmaline (150 gp). Fire opal (500 gp). Hematite (16 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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