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Advanced [show]


Aasathra Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a worn and beaten armor. Her whole body is exceptionally muscular. Her long green crest is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: From birth she was tutored by a cruel and relentless mentor. Aasathra was born on a far southern desert where she grew up under the tutelage of her father, an expert Animal Trainer. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Aasathra Beryntolthropal, Female Dragonborn Commoner 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)8 (-1) 9 (-1)16 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 110 gp.


Social Check DCs


Pelt Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her fur is gray and curly. Her green eyes peer out from beneath her deerstalker brown hat.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Gifted from a young age, Pelt studied abroad. Her mother took her hunting and taught her how to get in the mind of other creatures. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Marry her sister to traveling adventurers.

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Family, Nature. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Pelt Running, Female Tabaxi Rogue 10
Medium (5'1") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Arcana +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 11000 sp. Violet garnet (1100 gp). Silver pearl (100 gp). Banded agate (13 gp). Peridot (40 gp). Black star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ootah Byron, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a large white jacket. Her black hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, she has a hard time making friends. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in the west to a Bowyer, Ootah learned a great deal about her mother's area of expertise. She moved out south to avoid the crime she committed. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Ootah Byron, Female Half-Orc Expert 1
Medium (5'9") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)8 (-1) 16 (+3)10 (+0)
Skills Athletics +3, Investigation +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Elama Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'9" and wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her silver hair is lengthy and is close to two feet long. Her hazel eyes lackadaisically let the world flow into them.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is an amazing painter.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents enrolled her in a Druid school at a young age so that she could practice her arcane talents. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and a deep hatred of giants

Ideals: Gifted. Flaws: Emotional, Mundane. Bonds: Poor, Enemies. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Elama Iranapha, Female Half-Elf Druid 4
Medium (4'9") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 8 (-1)11 (+0) 10 (+0)9 (-1)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 gp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.


Social Check DCs


Abalaba Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear blue pants and tee shirts. Her skin is fair and her fingers are delicate and long. She sports a flattop hair cut. Her fierce green eyes like to dwell on things.

Personality: She is very quiet and rarely speaks above a whisper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Abalaba was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Several ex partners dislike her way of doing things and want revenge; and meet up once more with her childhood friend

Flaws: Shy, Antagonistic. Bonds: Adventurer, Poor, Enemies. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Abalaba Cobblelob, Female Gnome Fighter 8
Small (3'5") Gnome, Lawful Good (CR 8)
Armor Class 10
Hit Points 59 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Stealth +2
Senses Passive Perception 11
Languages Gnome
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1100 gp. Onyx (70 gp). Banded agate (9 gp). 1 Minor magic item.


Social Check DCs

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