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Advanced [show]


Don Richie, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. He has moderate length red hair. His eyes are violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and to be a ruler again

Flaws: Secretive, Antagonistic. Bonds: Nature, Job, Rich. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Don Richie, Male Human Commoner 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)12 (+1) 16 (+3)15 (+2)
Skills History +3, Stealth +2
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp. 1 Darkwood Shield.


Social Check DCs


Aline Bradshaw, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear flannel. Her tied-back hair is chestnut. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Her father raised her in a mountain cabin. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic, Artistic. Bonds: Attractive, Nature, Religious. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Aline Bradshaw, Female Human Rogue 6
Medium (4'7") Human, Lawful Evil (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 500 gp. Amber (90 gp). Golden pearl (90 gp). Coral (90 gp). Hematite (9 gp).


Social Check DCs


Ûkrom Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. His white hair is smooth and relatively long. He has brown eyes.

Personality: A deeply religious man he believes everything happens for a reason. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: An old rival family wants him found.

Ideals: Athletic. Bonds: Attractive, Religious, Family, Enemies, Adventurer. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Ûkrom Ridley, Male Half-Orc Commoner 7
Medium (6'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)10 (+0) 17 (+3)9 (-1)
Skills Insight +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppah Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She dresses in tan turtlenecks beneath a brown coat with tan slacks. She carries with her a set of spears on her belt, each one with a sapphire on the hilt. Sporting a auburn mohawk this woman's hair draws a lot of attention. She has gleaming, smiling amber eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. After coming to the age of reason, Oppah took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying sister.

Motivation: An old rival family wants her found; and doesn't want to be a adventurer and was forced into it by her family

Ideals: Fighting, Gifted. Flaws: Disease, Insomniac. Bonds: Family. Occupation: Adventurer

Voice: Nasally tone

Attributes [hide]

Oppah Humplebumple, Female Gnome Aristocrat 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)15 (+2) 16 (+3)8 (-1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Abyssal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 2 Thunderstones. 2 Antitoxin. 3 Tanglefoot bags.


Social Check DCs


Alston Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a rose on it. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Alston studied abroad. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Gifted, Athletic. Flaws: Racist. Bonds: Adventurer. Occupation: Roofer

Voice: Slurs words

Attributes [hide]

Alston Horcusporcus, Male Gnome Paladin 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 16 (+3)8 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 17000 cp. 1 Average lock. 1 Disguise kit.


Social Check DCs

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