Tim Upton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his red hair in a pixie cut. His amber eyes are passionate and lively.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He got into the Bricklayer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Healer, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and he has passion for adventuring and risk
Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Enemies, Job. Occupation: Bricklayer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 3 (-4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Henry Carlyle, Male Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His hair is short and brown. He has gray eyes.
Personality: He acts crazy and hedonistic. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Money/treasure; and he has a crush on the local jeweler
Flaws: Hedonist, Mundane. Bonds: Rich, Attractive, Has a crush, Criminal record. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp.
Barendd Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy brown hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Barendd embodies much of what other species detest in the Dwarves. He is able to fit into much smaller and tighter spaces than normal.
History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Crown-heir
Voice: Low and grunting
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Delg Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. His blonde hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Insane, Addict, Fearful. Bonds: Rich, Immigrant. Occupation: Stylist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 gp. Aquamarine (400 gp). Deep blue spinel (400 gp). 1 Everburning torch.
Zephan Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His purple hair is lengthy. His half smiles and black eyes are beguiling and draw you in.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Zephan grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered east to less war torn lands. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wishes to resurrect an old love; and obtaining odd cultural tiefling artifacts is his passion
Flaws: Terse, Fearful, PTSD. Bonds: Attractive, Adventurer, In love. Occupation: Armorer
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1200 gp. Sardonyx (40 gp). Black pearl (1600 gp). Coral (90 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item.
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